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January 21, 2008
ACME Creates an ARG: Not Just an Anvil Company Anymore
Aporia Cross-Media Entertainment has released the trailer for their new alternate reality game code-named "Aporia Agathon", scheduled to run for a year, starting in the summer of 2008.
Aporia CME, formerly known as Naked Rabbit Studios, developed Ny Takma, a science fiction themed alternate reality game running from September to November of 2006. The team has not been idle in the intervening months, and promise a unique user interface that will, according to Jason Chrest, use "an existing medium that just has not yet been used within the ARG/CF genre."
Through a tip posted at Despoiler, Jason elaborates that the game will pull from genres ranging "from world history, to sci-fi, to conspiracy, drama, and more." The text of the message also includes a hidden message revealing a bit more about the mysterious interface under development.
The trailer, set to the soothing sound of Cecil Grant's classic hit "I Wonder", introduces the character "GC" as he composes a letter to his dearest love. A series of flashbacks depict his escape from an unknown pursuer by train.
Stay tuned to ARGNet for updates on this and other games.
Posted by Michael Andersen at 7:40 PM | Comments (0)
January 14, 2008
Torchwood Needs You
From the BBC comes word of an online game that will run concurrently with the new season of its sci-fi drama, Torchwood. If the name Torchwood doesn't mean anything to you, you might have heard of the series it was spun off of, a little show called Doctor Who.
In the guise of being recruited as Freelance Operatives working for the mysterious Torchwood Institute, players will be given weekly "missions" which they must complete to prove they are worthy to join the Torchwood team. A genetics professor who claimed to be hunted by aliens has gone missing. The Torchwood team passes this minor case on to its new recruits. Do they have what it takes to figure out what's going on?
The game story was especially written by show writer Phil Ford, and will be revealed slowly, with new details weekly leading up to a final climax. Game content includes video "minisodes" featuring cast members Eve Myles, Gareth David Lloyd and Naoko Mori. Appearances by other cast members and special guests have been hinted at. The game story is separate from the series, but will intertwine with what is happening on screen. "The game is what happens in Torchwood between each episode. You'll see and hear characters referring to events that have just happened in the show," says Senior Producer Mat Fidell. "The only difference from the TV show is that it's up to you to move the story forward. You must solve the clues, find out what's going on and report back to the team. You'll need to use all the skills and talents you have – and Torchwood will provide you with some tools to help you along the way." The Torchwood website has been redesigned for season two, and incorporates the online game component with an interface very similar to the computer set-up the characters use in the show.
Although registration is not required to play, players who sign up to take part at the show's website will be emailed as each mission is launched (one per week) and will be able to track their progress from week to week. Recruitment starts January 16th, along with the U.K. premiere of Torchwood Season Two.
Tell Captain Jack we're on our way!
Update: As noted in the comments, the game (and, sadly, much of the website) is restricted to U.K. use only. Our contact at the Beeb apologizes, but this is due to the public funding of the BBC. We hope our U.K. readers will report in and let us know what they think of the game!
Posted by Marie Lamb at 8:16 AM | Comments (4)
January 13, 2008
Catching Up with Jan Libby
When we last spoke with Jan Libby in episode 35 of the ARG Netcast, she gave us exclusive news about two projects: a television show that she successfully pitched to a production company, and a new game of her own that she planned to launch sometime this winter. Fans of her last two games, "Sammeeeees" and its sequel, "The Wrath of Johnson", have been watching and waiting for the first sign of Jan's latest work.
Curious about the effect of the Writer's Guild of America strike on Jan's television project, I emailed her to ask about the strike and how things were going. Her cheerful reply gave me some information that I'm thrilled to be able to pass along. The television show has been put on hold due to the strike. However, just before the strike, Jan also pitched her alternate reality idea to the same production company, and, "…they loved it," Jan said. "And because the web is not yet under the rule of the WGA, I can still launch this project without crossing any picket lines." With the backing of the production company, Jan also notes that the project and its story world can expand beyond the plans she originally laid out.
Describing her next alternate reality project as "more experimental" and set in a different world from Sammeeeees, Jan revealed that the story "deals with time, space, and memory."
"It is very interactive but designed so that you don't have to interact to enjoy the ride," she says.
We can expect to see the launch sometime in early spring of 2008, so keep your eyes open for whatever surprises Jan has in store for us because spring is just around the corner!
Image courtesy of the LGPedia.
Posted by Brandie Minchew at 8:54 PM | Comments (4)
How committed are you?
The name Deus City should be familiar to some, as we have reported on it numerous times over the past year-plus. This Alternate Reality Game launched in November of 2006 and wrapped up almost exactly a year later, developed by a team led as part of Adam Brackin's doctoral project at the University of Texas in Dallas.
ARGNet can reveal that a doctoral dissertation is not the only likely result from this team, however. In post-game contact, the puppetmaster team from Deus City hinted at an upcoming project with a teasing few letters of a domain name, "www.conspi...." The complete URL may be found by watching this video, "Conspiracy Asylum File Zero," which was recently uploaded to YouTube (or it could also be found by clever parsing of this paragraph).
Our sources tell us that the above video is something of a beta-test but that we can expect a public launch around the first of February. Fans of Deus City who are aching for more contact with the universe may be pleased by the setting of the upcoming game in the same universe as the prior, although our sources also tell us that this story will not be directly related nor a sequel to DC, so players unfamiliar with Deus City need not be deterred from joining in. Here's another one to look forward to in 2008!
Posted by Sean C. Stacey at 2:47 PM | Comments (1)
January 7, 2008
What's an xPod?
A new article posted at Canoe.ca (also via Canada.com) hints at an upcoming game from Xenophile Media, tied in with a new show from the Canadian network CBC called jPod, which premieres Tuesday, January 8th (on CBC of course). While much of the show's online components are typical of the new trend of extended interactivity, the key point is noted in a later paragraph:
"And midway through the season, an alternate reality game dubbed xPod will launch, built by the same company that designed the Emmy Award-winning web game for ReGenesis."
Now, while we take the term alternate reality game in this context with a grain of salt, Xenophile does have a decent track record with their past projects for Fallen (Ocular Effect) and Regenesis.
What might xPod hold in store for the ARG community? Well, first of all, it will most certainly be geared towards the crowd who would enjoy jPod. Otherwise, it's too early to tell. xPod is reportedly scheduled to begin sometime in the spring, while the TV series premieres this week. Though it is a Canadian show, it might make its way to the US at some point. So, if jPod appeals to you, then keep an eye out for xPod!
Posted by Geoff May at 9:59 PM | Comments (0)



