
Twenty-one years ago to the day, ARGNet received a jar of honey in the mail. It came from a relatively new San Francisco based apiary, bearing a relatively simple log for “Margaret’s Honey”. Curiously, there were a series of understandably sticky letters shoved into the jar…unscrambling them spelled out the name of a website. After investigating the site for a while, ARGNet was pretty confident this was the launch of an alternate reality game. So, the ARG was given a name – SPiDeR, after a warning message that appeared on the site: System Peril Distributed Reflex. That name didn’t quite stick (pun intended), with fans preferring to call the game The Haunted Apiary.
Most reading this right now would likely know the game better by the website’s name, scrambled up in that vintage jar of honey…I Love Bees. Yesterday, I received a new package in the mail from the Bay Area…only this time, it wasn’t tied to a rogue AI from the future that hacked a small business’ website. At least, not directly. It was from fans of the game, looking to commemorate a community that just got old enough to drink in the United States, if it were a person. And in that spirit, I’m going to set aside ARGNet’s traditional format and engage in a more personal reflection on I Love Bees and its legacy. Because, unsurprisingly: I still love bees.
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Rumors have been running rampant on various gaming forums of late concerning the emergence of