Month: October 2006 (Page 2 of 2)

ARGNet: A New Frontier

new_logo.jpgMark this day on your calendars, folks, because today ARGN becomes ARGNet. And from now on, we’re reporting news. Forget about the fact that we’ve been reporting the news for a long, long time now — today, ARG news becomes our only mission. Not that being the largest, most complete alternate reality gaming affiliate site wasn’t great and all, but we’ve moved past that stage in life, and are ready for the future.

So, what is this crazy future I speak of? Well, for starters, ARGNet now becomes your largest and most complete news resource available for players of online collaborative Alternate Reality Games (or so our About page says). We’re going to move away from being that kind of network and move towards being this kind of network. You know, less like Cisco and more like CNN. Now, this doesn’t really change much, but even small changes can be revolutionary in scale, so we’re happy to make this announcement and officially shift gears to becoming a dedicated news source. We hope you like the changes we have in store, starting with tonight, and invite your comments and suggestions.

Elan Lee: Long Time Launderer, First Time Guest

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Spreading the ARG love like butter, listeners in the San Francisco Bay area can tune in this Thursday, October 19th, to KALX radio (90.7 FM) and hear 42Entertainment’s and Edoc Laundry’s Elan Lee as he breakdances slip-slidey around the recording studio for a special broadcast of UC Berkeley Graduate School of Journalism’s Northgate Magazine.

Ok, so he’ll really be discussing Alternate Reality Gaming. (A girl can dream, right?) Lee will focus his attention on game design, ARGs as a new artform, and the future of independent and marketing-driven ARGs.

The broadcast starts at 9am Pacific on October 19th for those in the area, while streaming audio is available for internet listeners. If you can’t make the date, an mp3 recording of the newshour will be available on the KALX website the following weekend.

The Lost Experience and Catching The Wish Wrap Up, Three New Grassroots Games Launch

Wow, October already? Thankfully, not much has happened in the past couple of weeks that would be noteworthy for reporting here. I wonder what’s going on in the world of alternate reality gaming lately? Let me just check this… email inbox I have over here… and… oh. Wow. Really? All of that happened in the last 14 days? Huh. (Yes, I’m a little late on reporting a few recent developments, so let me jump right into it.)

TLE_end.jpgThe Lost Experience, the three (or five, depending on the source) stage ARG which began in early May with mysterious television advertisements, concluded on September 24th with a live radio transmission. In the weeks leading up to the end of the game, players were encouraged to visit real world locations for Apollo Bars, chocolate treats that held special codes on their wrappers which were supposed to lead players to the last section of the game, but instead, were simply, “attached to a time function, so the amount of codes entered were just a function of time until the end,” according to Ryan, a TLE player. Codes that did work, however, were found on various web sites, in magazines and through advertisements, and those codes led to video snippets when, reassembled in the correct order, gave players answers about the TV show’s mythology, including the importance of “the numbers” within the context of the show. Overall, the experience was appreciated by the majority of its participants, but some felt that the interactivity waned in the latter stages of the game, leading to a drop in interest. There are rumors about another TLE installment to begin later this year, when the TV show takes a short hiatus in the U.S. and Canada, so keep your eyes and ears open if you are Lost fan.

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Greek Mythology Hits the Small Screen (and Your Manly Chest) With Punch

EDOCStaringBefuddled.jpgNot content with spreading its artistic, mysterious, cottony fingers across your chest to spread its message, EDOC Laundry’s coded T-shirts are taking a starring role on CBS’s CSI:NY on Wednesday, October 11.

EDOC Laundry captured the attention of co-creator and executive producer, Anthony E. Zuiker, who found the concept of clues to a murder mystery captured in the everyday clothing item of a t-shirt a compelling idea. He worked to script an episode of CSI:NY, “Hung Out to Dry,” using the EDOC Laundry theme, collaborating with the fashion line’s designers to create 4 new t-shirts to incorporate into the mythological murder mystery. Watch raptly as Gary Sinise and the other cast members stare inexplicably at the trippy t-shirts left on the victims by a rabid serial murderer who spent entirely too much time with Edith Hamilton’s Mythology and his sister’s Barbie dolls as a child. Eat popcorn and giggle as big-time New York crime scene detectives wonder “Who on God’s Green Earth would think putting bizarre dripping bloody lines on a shirt would *mean* something besides, you know, bizarre dripping bloody lines? Who are these criminal master minds of puzzling creativity?! Damn these crafty kids!” ARG fans are guaranteed to enjoy this game to TV show crossover, and, if rumors on the internets can be believed, will be treated to cameo appearances by Elan Lee and Shane Small (the rumor mill mentioned “lab coats”).

EDOCArgus.jpgTo celebrate the collaboration, EDOC Laundry will be selling limited editions of the four shirts created for the episode. Each of the four (Sadly, all men’s styles – Hydra would have looked great on a women’s shirt) shirts is a EDOCHydra.jpggraphical representation of a character from Greek Mythology: Hydra, Hades, Hypnos, and Argus. Furthermore, a fifth shirt inspired by the episode will also be available on the website, depicting the beheaded Hydra. The shirts will be in stock on the EDOC Laundry website beginning on October 11th and should ship in 5 to 10 days.

The media blitz is, naturally, timed to hype EDOC Laundry’s upcoming Winter season, which goes live in November with an entire season of new t-shirts, puzzles, and new videos. Fans of the game can hope that the blitz doesn’t peter out into a fizzle with the game continuing to draw on its old habits of “buy, solve, watch, repeat.” The audience may have wandered off to other engagements during the off-season downtime, bored with the story delivery, difficulty of finding the clothing items, and (often) questionably edited video scripts that hammer heavy on metaphor. Luckily, the quality and look of the clothing remains satisfying, even if the storytelling burps a stinky once in a while.

Tune in next Wednesday night at 10pm ET/PT to catch EDOC Laundry make its television debut on CSI:NY, grab a limited edition shirt, snag a peek at the new clothing line and make sure to catch the next season of EDOC Laundry when it arrives in November.

Catch a quick look at the upcoming episode of CSI:NY on the CBS webpage. Note: CBS only likes Internet Explorer, or the IE Tab extension for Firefox. Video preview also requires Flash player, and either RealMedia player or Windows Media Player (Seriously. Can CBS be any more obnoxious?) But, the clip does show a girl in bra and panties, as well as painted man-nipples and a 360-degree camera swoop around Gary Sinise pondering, so you know, maybe it’s worth it.

The Hour of Needing a Title for This Article – Cathy’s Book Answers Call, Delivers Hot, Extra-large Pizza Pie of Awesome

cover.jpg.JPGI have a secret that I wasn’t planning on sharing. It’s almost too embarrassing to put into type on a site such as this, but my dedication to the readership is too great for me not to – and so I entrust you with this meaty nugget of shame: when I first read Cathy’s Book, I didn’t look at the evidence packet AT ALL. Even worse? I didn’t even go onto the internet and hunt for websites OR dial the phone numbers. Faced with the chance to read a book while surfing the internet and playing with a metric crap-ton of awesome evidence – a dream of mine, really, as I can barely keep my head together long enough to complete anything linear in one shot – I managed to overcome my attention deficit, which usually compels me to do all three of the above mentioned activities while also watching TV, for 2 hours as I read (and finished) the text of Cathy’s Book.

So there you have it: I am a Bad ARGer. I failed in my mission to hunt, explore, and solve, instead drooling excitedly over only one part of a narrative specifically MADE for hunting, exploring and solving: the static text. Simply because it is That Good. On the second, third and fourth readings, the narrative only gets better with the internet presence and the evidence packet adding fine layers of buttercream frosting onto an already scrumptious, many-tiered cake of delicious prose. Cathy’s Book is an absolute treat to read: narratively and visually striking, the text melds magically with the tactile pleasure of picking up bits of newsprint and old photographs and the intellectual pleasure of seeking new information on the internet and dialing in to someone else’s voicemail, hearing their messages.

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