Month: January 2007 (Page 4 of 4)

Email Mystery Strikes Again with “Suzanne”

suzanne.jpgBeing a couch potato ARG-enthusiast (or mystery fan) has never been easier! All you need is an e-mail account and five bucks. And maybe someone to bring you refreshing drinks. And snacky things.

Long-time ARGnet readers will recall our coverage of Michael Betcherman’s and David Diamond’s E-mail Mystery, The Daughters of Freya,” a time-release capsule of intrigue delivered right to one’s email inbox in a three week time period. A group of Unfiction members read through the story as a group at the Unforums, taking advantage of a special ARGNet rate offered by the folks at EmailMystery.com.

Writer and filmmaker Michael Betcherman is back with a new serial tale called Suzanne.” Following in the footsteps of “Freya,” this mystery also spans three weeks, giving the reader the opportunity to eavesdrop on the characters through the e-mails they send to each other. Also like “Freya,” “Suzanne” has a special Preview mode where curious readers can have the first three e-mails sent for free. The series also brings back one of the most alluring aspects of the first series – supplemental material (such as photographs and newspaper articles) through which the reader can further immerse themselves in the story.

So, if you’re looking for the voyeuristic thrill of reading someone else’s e-mail, or perhaps you’d consider yourself a more casual/passive gamer, or maybe you’d just like a good mystery (with no skipping ahead!), “Suzanne” could be a great immersive alternative to the chaotic excitement of a full-fledged ARG or sweepstakes game. The subscription for the story is $4.99 in the US ($5.79 Cdn), and you have the option of paying at the website with a credit card, or by mailing a check or money order. You can also choose the start date for the story, with the option to play catch-up via the website with a special Reader’s login access. You can also purchase this as a gift to a friend.

What Happens in Vegas Doesn’t Stay in Vegas

vpg_box1open.jpgThe lights dimmed, the music stopped, and the fountains at the Bellagio started chiming like clocks. It was time for Loki, the enigmatic puzzle mistress of the Vanishingpoint game to work her magic. For over three minutes, the Bellagio fountains were turned into a massive movie screen as clues to the online portion of the game appeared like ghostly images on the water.

Earlier on Monday, the Vanishingpoint game site updated from its teasing countdown to include ways for players to register for the game. The update also included information about the grand prize which had previously driven players into a speculation frenzy. Their wildest dreams were confirmed when it was announced that the grand prize winner would win a trip into space aboard the Rocketplane® XP Vehicle, along with various other goodies.

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2006 In Review: Alternate Reality Gaming

2006_yir.jpgBy Jessica Price and Jonathan Waite

As another year has come and gone, looking back at 2006 shows that it was a good year to be involved in alternate reality gaming. All in all, the year saw the genre receiving ever greater mainstream recognition, evolving in ways both anticipated and surprising, and adapting enthusiastically to an ever-increasing variety of platforms, media and participants. It also saw major changes here at ARGNet, as we rebranded ourselves, added some new staff members, and initiated the ARG Netcast. We were also proud to bring our readers coverage from SXSW and were ecstatic to be a network partner for PICNIC ’06. The ARG community continued to grow, as Unfiction hit 10,000 members and Immersion Unlimited went over the 1300 member mark. In addition to longer-running corporate games like Perplex City, Studio Cypher, and Edoc Laundry, there were a number of well-executed and enthusiastically-received large scale indie games. It seems like the year has gone quite quickly, but not without some major stories and exciting developments. So, without further ado, here are the highlights, events, games, and trends that caught our attention.

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