In the summer of 2008, Tim Kring and Christopher Sandberg were discussing the future of transmedia and community-based entertainment, standing on top of Isaac Mendez’ iconic post-apocalyptic tableau painted on the floor of the Heroes soundstage. As a result of that conversation, The Company P signed on to help produce Conspiracy for Good, a large-scale movement with alternate reality gaming elements.  Kring had previously pitched the concept for Conspiracy for Good to Nokia. The movement will play out “across both traditional media and new media platforms including smart mobile devices, game consoles, tablets, and PCs.”  At the heart of the experience is a locative event that will play out over the course of three weeks in London starting in mid-July and running until August 7th.  According to Kring, this is a great week to join in with the action, as “the narrative aspect really gets cooking as far as meeting key characters and key figures.  A lot of the smoke that’s surrounding it will start to lift in the next few days.”

Conspiracy for Good first launched in May with a series of videos featuring celebrities ranging from JJ Abrams to Ringo Starr declaring “I am not a member.” Later in the month, the site hosting the videos redirected to the game’s main portal at Conspiracy for Good. Savvy players discovered a puzzle-locked allegory about Lord Magpie and his efforts to silence the songbirds. One of the puzzles introduced Blackwell Briggs, a global company seeking to increase surveillance by supercharging existing CCTV networks and introducing legislation to subvert mobile networks to track citizens. The Conspiracy for Good leaked the footage to The Pirate Bay, and spokeswoman Ann Marie Calhoun posted a re-edit of the video, revealing a different side to the company. Shortly after posting the video, Calhoun went missing and The Pirate Bay received a notice from Blackwell Briggs requesting that the tracker be removed. Further hints at the overarching story emerged by playing Exclusion, a free game for Nokia phones that includes unlockable codes that lead to additional pieces of information on Babbage, a website discovered through Exclusion. Nokia partnered with Kring and The Company P to launch the project, and will release a series of games expanding on Exclusion to advance the narrative.

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