“I got it Robbie! I got it,” My mother screamed into my ear. As she excitedly described her prize, my cell phone let out a monotone cry and the line went dead. Next came a knock on my cubicle wall. Looking up, I saw my boss standing in the doorway.
“Robbie, can I speak with you for a second?”
“Sure thing,” I said, stuffing my phone into my pocket, hanging up on my mother as she was calling back, “No problem.”
My mom loves scavenger hunts. There always seemed to be a particular thrill in it for her–the chase, the race against time, the competitive nature of the event. Although she has always loved hunts, mom has always had one problem: her inability to win. Despite years of playing, she had never walked away as the victor, carrying the spoils of war in her triumphant hands.
Perhaps you now understand my hesitation to call her when I learned of Project Abraham‘s last hurrah. As 42 Entertainment wrapped up their immersive viral campaign for the Resistance 2 video game release, they had planned the ultimate ARG event–the coveted Dead Drop. All around the nation twenty satchels were hidden, their coordinates released over a five-day period to anxious players who then scrambled to be the first to reach them.