On September 30th, Aconite is launching the story-driven puzzle game HoloVista, where players assume the role of a young artist documenting “an opulent building on orders from a mysterious architecture firm…[where] the house is getting to know you too, better than you know yourself.” The game’s trailer depicts a game of almost meditative exploration in the spirit of Myst. Given that context, it’s more than a little fitting that the past few weeks have introduced players to the world of HoloVista through an alternate reality game centered around Mesmer and Braid, the architecture firm at the center of the mystery.
During the trailer for HoloVista, a Mesmer & Braid offer letter addressed to Carmen flashes on screen, inviting her to join the company as a Junior Architect at the firm. Mesmer & Braid’s phone number is listed, instructing her to call to receive her first field assignment. Calling that number leads to a voicemail from the company directing players to the MesmerandBraid website to take a mandatory Collaborator Assessment that sorts anyone who interacts with the company into fancifully named personalities: Nookfinder, Arkadeer, Glowright, Egressquire, and Chronoservator. An artfully framed QR code later in the trailer leads players to the same assessment. Weeks prior, Steve Peters provided yet another route to the Assessment by hiding the phone number as a puzzle on his bookcase during a live interview with Constructed Adventures. Many routes, for many personalities.Continue reading