Don’t mind us — we’re just catching up on the latest round of alternate reality game launches, via the ARGNet tipline/inbox/mailbox. Here is what we know of, in no particular order:
(1) Eklipse Global: We first heard about this game through the LiveJournal blog of staffer Geoff May, and were reminded again of its existence when we picked up our post-ARGFest mail. After sitting at the post office since the 18th of July, the USPS Priority Mail envelope was opened to reveal a letter, and a mysterious message: IF YOU HEAR THE HUM IS TOO LATE!!

The letter notified “ARGN” that the decision committee did not select our marketing campaign bid as the winner. We’d be crushed, had we actually submitted a bid, but since we didn’t, um, yay? Later in the letter from Reinhart, the president of Eklipse Global, he assures us that their decision is not a reflection on our expertise or professionalism, which is a relief, because personally, I’d never work for a company run by a one-name person — and yes, that includes Madonna Inc.
This is only the start of the crazy amount of new ARGs that have appeared out of the chaotic fiction ether in the past few weeks — head on over the jump for the rest of the list.
Not only was it a tight box office for Hellboy II, releasing just one week before Batman: The Dark Knight, but the alternate reality game running in its shadow was also competing against TDK’s massive viral campaign. As a result, the game, which was a joint venture between Hellboy II director Guillermo del Toro and
This article is the fourth in a series, providing summaries of the panel presentations at ARGFest-o-Con 2008 in Boston
As soon as the