Month: July 2014

Google Rolls Out Ingress to iOS Devices

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In November 2012, Google introduced its Ingress scanner app to the Google Play store. And for almost two years, the central point of interaction for Google’s deeply immersive alternate reality game has been an Android exclusive. That changes today: with the release of Ingress‘s scanner app to the iTunes Store, the world of Ingress has officially rolled out on iOS devices.

The Ingress scanner app asks players to join the green Enlightened or blue Resistance faction in a battle for control over portals tied to real world landmarks. The game has a sizeable player base within the Android community. Over 12,000 players have gathered for the game’s frequent live events in cities across the globe so far in 2014, and the game boasts over 4 million downloads. With the expansion into iOS devices, an influx of new players is likely.

To help ease new players into the game, Ingress is introducing new elements to ease the transition into a deep narrative running beneath the game’s surface, and a community that continues to blossom as they take on increasingly extravagant challenges. The primary conduit for introducing new players to the world of Ingress is a new web series featuring two sisters who signed up to play the game for opposite factions, Ingress Obsessed, complementing the existing Ingress Report videos.

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Five Years of Story Revealed Through Trials and Error

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RedLynx Studios’ Trials games are pure, unadulterated evil.

The basic premise of their motorcycle racing game has remained largely unchanged over the past decade: navigate through a series of unforgiving and often lethal obstacles to complete the track. More often than not, the “reward” for completing a track is to witness your rider explore new and creative ways to die. Given the game’s unforgiving learning curve, cycling through hundreds of riders on a single track is par for the course. And for most players, that’s where the story ends. Riders enter the track, riders finish the track, and riders die. But for players willing to dig a little deeper, Trials hides a deeper mystery.

It all started in 2009 with Trials HD, RedLynx’s console debut. Many of Trials HD‘s levels contained a series of codes, ciphers, and objects referencing key moments in history tied to the advancement of science and the arts. One level’s course was built around Beethoven’s Ode to Joy, with the song’s notes appearing in the background as the rider’s path followed the rise and fall of the famous song. A projection at the end of another level replicated Charles Darwin’s famous Tree of Life sketch, exploring his theory of evolution. Prototypes of Da Vinci’s inventions provided the backdrop for another level. Even JJ Abrams’ Mystery Box typifying his approach to the integration of mystery in storytelling makes an appearance. Intrigued, players identified the connections between the disparate scientific advances highlighted in the game to reveal metaphysical musings from the game’s creative director, Antti “ANBA” Ilvessuo, on the meaning of life. In Ilvessuo’s vision, much of this thought culminates with the Voyager probe and its Golden Record, as an attempt to reach out to life outside our solar system.

When Trials Evolution was released in 2012, Ilvessuo and the team at RedLynx hid instructions to an even more unforgiving puzzle, despite its more straightforward solution. Various stages in the game contained signposts featuring a message encoded with a Vignere cipher, using text from the Bohr-Einstein debates as the key. Following the instructions unlocked an audio track leading to the website FixedPatternEncodes.com, which soon featured a string of icons representing key moments in science in a manner highly reminiscent of the Trials HD puzzle trail. Matching the names of famous scientists with their discoveries provided an alphabetic cipher for one final riddle before GPS coordinates for four locations in Helsinki, Sydney, Bath, and San Francisco were revealed. Players who went to each location treasure chests containing keys, along with instructions to take the key to Paris, France on August 1, 2113. On that date, one of five keys will open a box underneath the Eiffel Tower.

That’s right: a video game about motorcycle racing is planning on unveiling a mystery box at the foot of the Eiffel Tower in a hundred years, and the mystery box can only be opened by one of five keys entrusted to future generations.

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