At the center of the story is Methargo Limited, which specializes in :new marketing”. It becomes very clear from the start that the company has some nefarious plans in the works. James Whitmore, an employee of Methargo Ltd., is becoming more and more disillusioned with the work he’s made to do, and according to his journal, he’s quitting after a very short time with the company. Separately involved, are Tabitha and Amanda Keeling, a mother and daughter, and the apparently deceased Tom (who is/was currently employed by Methargo Ltd. in a similar role to James?). Things aren’t as they seem in this world, and the plot is still evolving. However, while play hasn’t been fast-paced, there’s enough to keep a player interested, and the pacing seems to work well for casual onlookers.
So far, the game play has involved a garden variety of puzzles, including Morse code, vigenere ciphers, cryptic AIM conversations and some references to Greek literature for good measure. The game seems to just be getting off the ground, so it should be a good time for new ARGonauts to get themselves involved. Keep your eyes glued to ARGN for further information for this interesting game.
