Month: May 2008 (Page 2 of 2)

An Emergen-C at Holomove

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It was a busy Wednesday morning for UPS drivers – several UPS Next Day Air packages went out for urgent delivery to unsuspecting ARGers. Despite the UPS Tracking numbers being scratched off, more than likely in an attempt to disguise the package’s place of origin, UPS staff had replaced them, and the secret was revealed – the packages had originated from San Francisco. Upon opening, mysterious contents were revealed: an opened and empty packet of Emergen-C (a powdered Vitamin C energy drink) with a picture of 3 multicolored balls joined by white bars on the back resembling a chemical model of… something, and a letter on Department of Energy letterhead, dated January 30, 1985, with sentences redacted in an attempt to protect the innocent (or the guilty) and calling for the resignation of an as-yet-unnamed person. Each letter had different lines blacked out, requiring players to piece together the letter’s contents.

Also included was a paper origami crane. As many of you are aware, our good friend and PuzzleMaster, Dave Szulborski, has been seriously ill, and an effort to fold 1000 paper cranes for him is underway, so the appearance of the paper cranes in the packages caused much speculation. Happily, a tip came ARGN’s way to let us know it was an homage to Dave, and a way to send their best wishes to him from behind the curtain.

Also receiving a package was Daniel Terdiman at C|Net, who seemed distressed by the open Emergen-C packet, and proceeded to scold the PMs for scaring him. “Does anyone really think sending unmarked packages with cut-open powder packets is a good idea these days?” Granted, this is not the first time the media has freaked out over anthrax scares from trailhead packages.

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Velvet Assassin Sent Us Alternate Reality Gaming Gold

violette.jpgIf the number of alternate reality games centering around video games are any indication, video game publishers “get” ARGs. Activision promoted the release of GUN with “Last Call Poker”. Sony promoted Uncharted with “Sullivan Stories”. And perhaps most famously, Bungie Entertainment promoted the release of Halo 2 with “I Love Bees”, and followed that up with “Iris” for Halo 3.

While you’re waiting for the rumored ARG for Resistance: Fall of Man, check out Gamecock Media Group’s new alternate reality game promoting Velvet Assassin, a stealth action game coming soon to XBox360s and PCs. And I’m not just saying that because they sent us a bar of fake Nazi gold.

That’s right, ARGNet received a bar of gold from the Deutsche Reichsbank over the weekend, along with two stickers leading to Follow-the-Dream.com, which redirects to ViolettesDream.com. In addition, there was a note written in German with a Post-It note telling players to “Help me stop them — Follow-the-Dream”. Since it sometimes takes a few extra days for mail to reach Canada, the folks at Destructoid and Unfiction have already translated the letter. One of the commenters on Destructoid notes that “If RedRabbit’s translation is right, you just got a Nigerian scam email in videogame PR form.”

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Is This a Game? IGDA Talk on ARGs in NYC

igda_logo.gifOn May 14th from 6:30-9:00 pm, the New York City Chapter of the International Game Developers Association (IGDA) will host a meeting entitled “Alternate Reality Games: Is This a Game?” The announcement describes the meeting as follows:

Alternate Reality Games blend the real world with the online world and fuse the players’ creativity with that of the designers as the story unfolds. A genre that began just a few years ago, ARGs have been used for marketing, for independent and self-funded storytelling, for serious games, and for no other purpose than to have fun.

This panel will address the genre’s roots in games and with gamers, explore what ARGs and traditional video games have to learn from one another, and even speculate on how the ARG is changing the face of 21st Century entertainment.

The panel will be moderated by Andrea Phillips, best known for her work on Perplex City, and a leadership council member of the IGDA ARG SIG, and will include panelists Frank Lantz, a founder and director of area/code, the creators of the Chain Factor (Numb3rs) game; Catherine Herdlick, creator of the grassroots game, Lawn Games for Life, co-organizer of the Come Out and Play Festival and a designer for The Case of the Coveted Bottle; and Mike Monello, co- founder of Campfire Media, who has been involved in transmedia storytelling since the Blair Witch Project.

You do not need to be a member of IGDA to attend, but you do need to RSVP.

Thanks to Rose from unFiction, the meeting’s organizer, for letting us know about this event.

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