It’s been a long time since ARGN.com posted my article entitled Building Fences: An Editorial, the subject of which was the topic of adversarial play within Alternate Reality Games, in theory and in history. We invited you, the reader, to tell us what you thought about the subject, and we were nearly immediately inundated with responses, spanning the entire gamut of opinion. We read every letter, rant, and lesson. Here are some highlights from the responses we received:
“…The problem with past approaches to the player v. player tactic in ARGing is that it almost always has come across as either a minor, player induced (i.e. not meant by the PM to happen) event, or has been quickly toned down by PMs who did mean to do it in the first place. The outcry from the community is always rather dramatic when a PM attempts to purposely divide players.
What I think needs to happen is for a PM team to make a quality ARG that incorporates this tactic, and run with it – to not give in to the community’s cries, and to just go with what they planned. Nothing against the community – I count myself as a member of it in most aspects – but sometimes everyone gets worked up about small things, while forgetting the bigger picture.” – Dave
“Eisner comes down in favor of splitting the player base, arguing that this makes for a more powerful approach to mysteries (think open source), and richer plot developments (think restaurant menu). I would add that increasing the number of player parties, from one to many, could increase the amount of player creativity (i.e., more wikis, more fiction, etc).
As Web 2.0 storytelling emerges, this is precisely the sort of thing we’ll see.” – Infocult
We’ve been seeing an amazing surge in grassroots projects lately, and “iamthepossum” seems to be yet another with potential. While the game seems to be in initial phases currently, this is the breakdown:
Just before 2005 died and rose phoenix-like into 2006, a little trailhead appeared on a blog, and
ARGN had the opportunity to get in touch with Dawne Weisman, Founder and President of EDOC Laundry, to discuss the upcoming venture, and get some questions answered in regards to the exciting idea.
Playing ARGs using online clues and interpersonal meetups is cool. But wearing an ARG is even cooler. At least that’s the premise behind