Category: News (Page 95 of 183)

Aporia Agathon Sends a Mask: It Fit Jim Carrey Better

aporia2.jpgI got a package in the mail today with a mask inside, and like any sane, rational individual, my first reaction to receiving a mysterious tribal mask in the mail was to attempt to put it on. Sadly, my id didn’t go on an uncontrollable rampage, and my skin is most decidedly not green. However, I did receive a few more clues about Aporia Cross-Media Entertainment’s upcoming alternate reality game, codenamed the Aporia Agathon project.

Shortly after Aporia CME launched a puzzle trail for LagTV, the show’s hosts released a video on YouTube asking for players to post YouTube videos about the Aporia Agathon Project. Along with a few others, I submitted a video. Yesterday, I received a rather large package in the mail containing a Philippine “dragon mask” and a letter from the puppetmasters. The letter noted that “[t]his game’s development began in mid to late July of 2007 with a large portion of the development time dedicated to creating a back story as a basis for our narrative. We are trying to take familiar elements of stories and create a unique approach for our audience to enjoy.” The letter finished with the poem We Wear the Mask by Paul Laurence Dunbar.

If you’re kicking yourself for not submitting a video, it’s not too late — according to ACME’s blog, there is still time to enter, and while you may not receive a mask, “the message of appreciation will remain the same.” If you’re interested in receiving an innocuous mailing around the time of the game’s launch, you can submit your contact information to Aporia’s submission form. So keep your eyes peeled for completely normal looking mail, submit a video with your guesses, and be on the lookout for easter eggs. S…er, that is, the Aporia Agathon Project, is coming this summer.

Click Here for a Flickr pool of the package.
Click Here to view the Aporia CME video challenge

Harvey Dent campaign swag!

dent_03.jpgIt wasn’t long after the latest stage in the Dark Knight alternate reality game went live that we began noticing reports of cool swag delivery — staff writer Michelle Senderhauf got one in the mail, as did our associate editor, Marie Lamb, and a friend of the site, Brian Enigma. I received the ARGNet package a few days ago, and in the package was a T-shirt and a folder which contained postcards, bumper stickers, buttons and a letter. It’s always a treat to receive treats from game developers, so I thank those out there who are responsible for sending the package up to Canadia. So, um… does this mean that the campaign will be heading above the 49th parallel sometime soon? Inquiring canucks want to know!

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I Was Blind… so they sent me broken headphones?

headphones_01.jpgA note from FedEx on Monday alerted me to a delivery attempt during a time when I wasn’t available to receive packages. After some careful thinking, I figured that the package was one of the Harvey Dent press packages that some others have been receiving. The next day, as I arrived home, I saw not one but two packages waiting to be opened. It was like my birthday, except without all of the feeling old and stuff. And while one of the packages was, indeed, a Harvey Dent swag explosion (more on that tomorrow), it was the other that has me scratching my head. For you see, unlike the tidy folder that held the Dark Knight promo material, the other package contained… broken headphones. Broken headphones wrapped in a single sheet from Monday’s “The Guardian”.

For a few more pictures, and the rest of the details, read on. Maybe you can help us figure out this mystery!

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Video Games and ARGs – What Can they Learn from Each Other?

Note: This article covers two SXSW Interactive 2008 events: Cross-Media Cross-Pollination: Mashing Up Video Games and ARGs (Saturday, March 8th, 3:30-4:30 p.m.), and its follow-up, Core Conversation: What Can the Video Games Industry Learn From Alternate Reality Games? (Monday, March 10th, 3:30-4:30 p.m.).

A last-minute change in programming on Saturday, March 8th, at SXSW Interactive 2008 brought together familiar faces from the Alternate Reality Games development community: Dan Hon of Six to Start, Tony Walsh of Phantom Compass, and Dee Cook, a freelance writer and designer who has written and developed content for games such as “The 4400” Extended Reality, World Without Oil, Unnatural Selection, and many others. Hon, Walsh, and Cook presented the panel “Cross-Media Pollination: What Video Games can Learn from ARGs”. The follow-up conversation on Monday afternoon with Steve Peters from 42 Entertainment, and input from Jane McGonigal, Ken Eklund, Hazel Grian, and others, rounded out Saturday’s panel.

Currently one of the most popular past-times world-wide, video games have an audience both extensive and diverse. Gamers are consistently asking for more from game designers – better AI, more content, more interaction, more story and narrative, more immersion. What can Alternate Reality Game designers learn from video game design and the needs of video game players (many of whom also play ARGs), and what elements of ARGs might video game designers consider when making games for gamers in a world of rapidly-evolving technology and techno-culture?

The panel opened with the question: what elements of ARGs might interest and engage video gamers? “I Love Bees”, a well-known ARG, tapped into the fan base of Bungie’s Halo video game by providing a glimpse into Halo’s (and its predecessor, Marathon’s) detailed backstory. Many Halo players enjoyed ILB because of the opportunity to explore more of that game’s mythology. The puppetmasters presented a Halo story that the players could interact with in a different way, affecting the game not by moving the controller but by problem-solving with other players, answering payphones, emailing the Sleeping Princess, and convincing an AI that they were, in fact, human, and one of her crew.

Perhaps, Steve Peters pointed out in Monday’s follow-up conversation, cross-media is one answer to a demand for more interaction and individualized response. A player’s progress through a game could be tracked, with content delivered not only through the console but also through SMS, phone calls, or even the post office! Similarly, Tony Walsh raised the idea that ubiquitous computing, the imperceptible integration of computing systems and functions into every day life, might indeed be the next game platform, heralding the end of the “couch-potato” gamer.

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Harvey Dent campaign shut down (in Chicago)?

150px-Dent.jpgIn early March, the “I Believe In Harvey Dent” campaign for The Dark Knight kicked back into gear. IBelieveInHarveyDent.com was updated to become Harvey’s campaign website, with downloadable flyers, stickers, and posters. It also asked people to promote Harvey Dent for District Attorney by taking photos and videos of their efforts, and uploading to the website, much like the “Why So Serious?” Halloween campaign where the Joker asked people to submit evidence of their allegiance to his cause by painting their faces and photographing themselves in groups at their nearby landmarks. Harvey Dent’s campaign, however, has a travelling “Dentmobile” and a schedule of stops across the United States.

Today, one of the Dentmobile’s first stops – Chicago, IL – may have taken a rough turn. Hollywoodchicago.com reports that after a mere three minutes, the campaign was shut down by Chicago police!

Two people (who knew what was going on) reportedly made it to the Dentmobile before they were closed down. As user Vlkers54 describes the scene:

“…I was at the 8 a.m. stop. I got there at 7:30 a.m. and I sure am glad I did. At 8:03 a.m., the cops came and kicked us out! Only me and another guy showed up, but we did end up getting a lot of free stuff (including) bumper stickers, posters, buttons and a T-shirt.

You should have seen the people as they were coming out of the train station:

“Who is Harvey Dent?”
“What is this all about?”
“Is this for that movie?” (We responded: “What movie? ‘No Country For Old Men?’ That’s a movie!”)

We kept “in character” and promoted Harvey Dent for (district attorney) as if he were a real person. Confusing people was a lot of fun. Some people did catch on to what was going on. Even middle-aged men who knew who (Harvey Dent) was were excited, (asked) for buttons and filled out the petition forms.”

This may be much ado about nothing, however, as we hear through the grapevine that the fine police officers of the Windy City were much more understanding of the situation after learning that the campaign was for Gotham City District Attorney. This coincides with an update on the Hollywood Chicago article which states that the 11 am event went off without a hitch. Regardless of how events actually played out, it must have made for an exciting time in Chi-town.

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