Category: Update (Page 16 of 41)

UPDATE: Prototype161 vs. Mare Vitreum, Live in NYC

nocandyforyou.jpgAttention New Yorkers! You’re going to have to tell the kiddies trick-or-treating is canceled this year. Something much more interesting is happening this Halloween in New York City. Prototype161 is planning a live scavenger hunt game on October 31st called Mare Vitreum.

Mare Vitreum is a dangerous doomsday cult that has been recruiting its members by sending out etched pieces of glass in the mail. In response, prototype161 wants agents to infiltrate the cult and foil its Hallow’s Eve plans in New York City.

If past events are any indication, this is something that is not to be missed. Last summer’s event had participants scouring the city looking for clues, solving puzzles and interacting with in-game characters. Some of the live interaction included being kidnapped by a van full of masked men and saving a tied-up damsel from inside a locked theatre.

The event starts at 7pm at a yet undisclosed location. Many of the previous events have run late into the night or even the next morning, so bring along some caffeinated gum and money for snacks. The registration fee is $40, although a 50% off coupon is available for the first two people to call the ARGNet voicemail (leave us your email address). So get yourself registered, bribe the kids to skip trick-or-treating (who needs all that cavity-causing candy anyway?) and get ready for a very ARGish Halloween!

Update: I am Blind sends us shades, mystery in a box

I Am Blind swagSo, remember that strange call we got on the ARGNet voicemail three weeks ago? You know, the one we couldn’t figure out at first? Well, it’s a good thing we figured it out, because it turns out to be a game for the newly-released film Blindness, and after we sent in our snail mail address, we’re happy to have a nifty little bit of game swag in our hands.

Included in the package was two pairs of the cheapest sunglasses we’ve ever seen — no frames, even! — along with a card with “i am blind’ and “IAMBL” written in Braille. There was even a self-addressed stamped envelope for a P.O. Box in Toluca Lake, which is interesting only for the fact that it is within walking distance of Universal Studios. One final note about the package is the white-out applied to the Statue of Liberty stamps that adorn the front of the envelope — right across the eyes. Our friends at Despoiler received a package as well, and have a full compliment of photos of their swag pack.

Discussion about the game continues at the Unfiction forums and we will be talking about the current state of the game tonight on the ARG Netcast weekly recording.

Making Alternate Reality Games Accessible

Card scanner

It’s been a while since I took a look at American Vampire League. But after learning that the alternate reality game was a promotion for HBO’s new series True Blood (premiering September 7th at 9pm), I stopped following the campaign for a while.

Sure, I read about io9 receiving a vial of Tru Blood before they grew to dislike ARGs. And I enjoyed reading Scott Sigler’s impressions of the campaign on the AMC blog. But sadly, I lost track of the campaign somewhere along the way. I missed reading about vampires going public, and didn’t realize that the American Vampire League passed out promotional materials in mid-town Manhattan.

Luckily, Campfire Media, the team behind the True Blood alternate reality game, created a series of videos to catch players up on the campaign. And while I was working on my last article, I overheard my father watching the Blood Copy Report on HBO. The series of weekly videos summarized the game’s progress and caught me up on recent developments in less than an hour.

Increasingly, ARG developers are releasing simplified summaries of their games to get the word out and attract a broader audience. Campfire Media has created videos summarizing past campaigns as case studies, such as the 4400’s Battle over Promicin and Audi’s Art of the Heist. Millions of Us released a series of videos on BoingBoing TV summarizing Enitech Labs, the campaign for the Sarah Connor Chronicles. Brian Clark has gone on the record saying that the planned revenue model for Eldritch Errors includes releasing graphic novels and a television show based on the experience.

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Tying up loose ends in fairyland

HETFET logoNot only was it a tight box office for Hellboy II, releasing just one week before Batman: The Dark Knight, but the alternate reality game running in its shadow was also competing against TDK’s massive viral campaign. As a result, the game, which was a joint venture between Hellboy II director Guillermo del Toro and Double-20, found itself flying in under the radar for the most part. However, the community following it very much enjoyed it, myself included. There is, however, still one minor piece of content that never got a chance to see the light of day, which is revealed at the end of this article.

For those unfamiliar with Double-20, they were part of the team that created the alternate reality game known as Ocular Effect for ABC Family’s Fallen last year. For this campaign, the story focused on Lexi Lloyd, a girl who loves fairies and whose father disappeared years ago. Living with her mother, Lexi worried about a cat she had found and returned to a mysterious old lady, was bothered by prank calls and a stalker on YouTube, and was eventually led to try to contact her father.

Action also revolved around an organization named HETFET, an acronym for Humans for Ethical Treament of Fairies, Elves, and Trolls. Backed by Guillermo del Toro himself, HETFET ran rallies in a couple of cities to bring awareness to Troll abuse, and was instrumental in bringing down Augustine Pharmaceuticals – the creator of the miracle “anti-aging drug” Uthyntrol, or “glamour” as described in Hellboy II.

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UPDATE: Dharma Wants You, but not quite yet

Dharma Wants You logoAs soon as the Octagon Global Recruiting ad flashed across the television screen during the final commercial break of the season four finale of Lost, fans were on their computers, headed towards the advertised web site. It wasn’t more than a few moments before the world figured out that something big was bound to happen at Comic-Con 2008, which is happening right now in San Diego. True to their word, the Dharma Initiative is actively recruiting new members for its global corporation, and quite a few lucky attendees have had the chance to take the test to become part of the Dharma team. For those unable to attend, a sister web site is all we get for now, but rumors swirl that claim that the new Lost ARG is scheduled to make a move to the mainstream starting tomorrow.

The events at Comic-Con were disclosed through an email sent out to those who submitted their emails to the Octagon Global Recruiting (OGR) web site, which also appears at the site itself. One thing to note here — if you view the source of the web page version, an interesting message from someone calling themselves RuckusGuy shows up — we won’t spoil it for you, but it involves Bluetooth, which we’ll get to later.

Reports about the events in San Diego are still coming in, but according to the fine folks at Lostpedia, the team from Dharma have Australian accents and are vehement as to their purpose at the Con — a member of the Lostpedia forums claims to have overheard one of the recruiters saying, “Yes. We’re an actual REAL organization currently trying to recruit new members,” to a curious onlooker. The test itself takes about five minutes, and involves a few oddball questions as well as some interesting images shown on audio/visual equipment. To make sure everyone at the Con was aware of the campaign, Dharma ‘sponsored’ Saturday’s panel discussion at which executive producers Cartlon Cuse and Damon Lindelof were joined by actor Matthew Fox to answer questions about the hit television series. However, the sponsorship was quickly pulled when a test applicant — most likely a paid actor — interrupted the discussion to show a new video featuring Dr. Marvin Candle, aka

Our own Celina Beach has been on the scene at Comic-Con all weekend, and we expect her reports to start trickling in sometime today or tomorrow. Hopefully, she has a chance today to take the Dharma test — she’s on a waiting list — and can tell us about her experiences. That Bluetooth reference we hinted at earlier? Well, there’s a video floating around showing what happened when someone enabled their device within proximity of the Dharma area. As for the next stage of the game, we’re optimistic about new content tomorrow, so watch those web sites!

ACME Launches Aporia Agathon Project, Hits Coyote

Aporia logoMere days before this year’s ARGFest-o-Con, Aporia CME has launched the alternate reality game code-named “The Aporia Agathon Project” with the introduction of Mikey Surry, Private Eye. Over the past few months, the project team provided tidbits of clues regarding the game’s plot in dribs and drabs. With the addition of Surry’s website at SurryInvestigations.com, however, the slow trickle of information has increased to a steady stream of updates, and the hint of more to come.

In January 2008, Aporia CME released the game’s trailer. A month later, a promotional puzzle trail created to promote the LagTV Network revealed some tantalizing clues about the game. They even mailed a mask to players who posted YouTube videos making predictions about the game’s plot.

Diego, his sister Isobella, and his friend Jan are three youths with a secret. The secret wouldn’t be a very good one if it was already known, but a password used by Isobella referencing chaneques, creatures of Mexican folklore, implies the secret is slightly supernatural.

Which brings us to the present. Last week, Isobella posted a video describing an encounter with Mikey Surry of Surry Investigations that left him rather incapacitated and walletless. He’s still recovering, but just learned that someone in Boston this weekend knows a thing or two about his experiences. Completely coincidentally, I’m sure, a large contingent of ARG fans will be in town.

The game’s pace is picking up fairly quickly, with daily updates, two additional characters, a slew of blog entries, and some great acting. It’s safe to say that the game has finally launched, although the development team has rather gleefully refused to confirm or deny the launch when reached for comment.

Click Here for the thread at Unfiction
Click Here for the game’s wiki

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