The Perplex City ARG is branching out again – this time, the Academy of the puzzle-obsessed city is bringing its famous Games to both sides of the Atlantic.
On February the 15th, New York will be playing host to the first PCAG contest, where players will be locking horns in deadly puzzle combat… all in the convivial surroundings of a central Manhattan bar.
The London ‘freestyle Academy event,’ however, is significantly more ambitious. Billed as “the largest, smartest and most sophisticated live action urban game” and due to take place in late February/early March, teams of players will be roaming Central London in a bid to complete a series of challenges and seize victory.
Both events are open to everybody (no specialist Perplex City knowledge required), but you need to pre-register on the website, which also has more details on these exciting events.
The 2006 batch of Alternate Reality Games is upon us, and coming soon to a computer (and telephone, and cell phone, and real world mail box) near you is 
If you had to archive your entire life history into suitcases, how many do you think you would fill?
The year 2005 has gone by, and as we venture into another new year, we at ARGN feel that it would nice to look back at the year’s events and games and remember the year for what it was — one of the most successful and eye-opening years in the short history of Alternate Reality Gaming. As the world became more familiar with ARG through hit games The Art of the Heist, Perplex City, Jamie Kane and Last Call Poker, the community was also treated to many interesting and in-depth grassroots projects like Omnifam and Seen Steve. Overall, the year was very good for the genre, and the community is thriving and growing very day. Here are some of the highlights of 2005, as our staff saw it:
Take a trip down memory lane, back to a simpler time — a time when Alternate Reality Gaming was still in its infancy. In 2002, ABC television featured a little show called