Tag: argnet (Page 2 of 3)

Help! We need somebody(s)!

help.jpgHoly smokes, it’s almost 2009! It’s been another great year for us here at ARGNet and I owe it all to the wonderful volunteers that research, write, edit and publish articles for this site. Without them, ARGNet would be a tumbleweed blowing in the breeze, so my hat is off to all of those that contribute here.

Of course, we’re always looking for writers and contributors to this site, and we haven’t made an open call for writers in quite a while, so here is a repost from February of 2007:

If you are someone who is dependable, honest, and willing to write an article for ARGNet once a month, we’re looking for you. The submission guidelines are as follows:

1. Write a 100-150 word blurb-style article on any currently running game. For recent examples, see ARGNet Owner/Editor to appear on Irish talk radio morning show and Update: Ghosts of a Chance Live Event.

2. Write a 400-500 word feature article about any of these topics: 1) a game, current or historical; 2) an interesting story or aspect of the ARG community; 3) a topic of interest to the ARGNet readership; 4) being a puppetmaster or behind-the-scenes game creator.

Submissions need to be sent in to [email protected] by 11:59 pm (CST, GMT -6) by this Friday, December 19th, 2008. Naturally, spelling and grammar count, and a submission does not guarantee an invite to join the ARGNet staff.

We’re also interested in identifying key members of the community who would be willing and able to act as researchers and stringers for currently running ARGs. If you’re an avid player and have time to provide ARGNet staff members with highlight reels of games, but not enough time to dedicate to writing entire articles, we still want you! Send an email to [email protected] and we’ll add you to our growing list of community researchers.

One final bit of volunteer goodness: We will be moving ARGNet from Movable Type to a WordPress installation by Q1 2009 and require beta testers for the new site. These testers would be invited to tag articles and assign proper categories for articles that already exist, as well as adjusting HTML code for images. Some technical knowledge is a bonus, but the process is fairly easy once we get you started. If you’d be interested in this endeavor, you can send your name to the [email protected] email address as well.

ARGNet Editor Wears his Grin on Irish TV

ARGNet on TVProgramming alert! Today on RTÉ News, reporter Laura Fletcher talks to ARGNet Editor Jonathan Waite about the new British Red Cross ARG, Traces of Hope. Catch the interview at the News on Two’s broadcast page:

http://www.rte.ie/news/6news/

Please note that rte.ie uses RealPlayer, so you must have Real Player installed on your computer in order to watch. RTÉ provides a link for the free download on their page if you need it.

Editor’s Note: No, I will not be changing my last name to Wilke. Was that even 15 seconds of fame? Yikes. – JW

Six years, 648 entries later, we still like ARGs

Birthday cakeWhew! Just before the stroke of midnight, I’m ecstatic to say happy birthday to us! Yes, it’s been six years (give or take a few days) since this web site went live, and while the first article was the infamous sixteen word epic Forums Closed, it was really the second post on October 1, 2002 that kicked off what ARGNet (then ARGN) was to become.

Thanks to all of our wonderful staff members, our dedicated volunteers, and our network partners who continue to lend their hearts and minds to this site, and extra special thanks to the readers who visit for the latest info on the best damn game genre on the planet. We’re happy to keep on keepin’ on. To another year, huzzah!

(Oh, and lest we forget, this is also the five year anniversary of the wildly popular alternate reality game Metacortechs. Read all about it at the Unfiction forums archive. Stol!)

ARGNet gets YouTube’d, Twitterpated!

Youtube and Twitter logosARGNet is pleased to announce our brand-new and shiny YouTube channel, argnetwork. Now playing: “ARGs and Extended Media Experiences,” the first panel from this year’s ARGFest-o-Con in Boston. Due to YouTube upload limits, we had to break it into six pieces, but it’s all there.

The rest of the panels will go up as fast as we can get to them. Attendees can relive the thrill of professional tattooed bodybuilders and black-bearded Grand Inquisitors, and if you weren’t there you can now see what you missed. We will also be moving over the ARG Video Netcasts as soon as possible. Enjoy!

Also, we might as well make our official announcement of the ARGNet Twitter account. Twitter is a great micro-blogging service that works well with announcements. So far, we’ve used it in an unofficial capacity for breaking news and article announcements, but we figure it’s time to make it official. Unfortunately for some, this means the end of the announcement email subscription, which will be phased out by October 1st. So, if you want the latest news on alternate reality games and related items, follow us on Twitter!

ARGNet is SciFi’s Site of the Week!

SciFi logoAs television stations go, we’re big fans of Sci Fi, and not just because they named us the Site of the Week earlier today. With original programming like Battlestar Galactica (the best show on television), the 4400 (which had an ARG of it’s own) and the Stargate series, it’s hard not to be a fan of the network.

Thanks to Ken Newquist at Sci Fi for recognizing our efforts here at ARGNet, and as we told him in an email a few minutes ago, it comes at a great time for us, as we have a series of articles coming this week on ARGFest-o-Con 2008, which officially wrapped upon Sunday this past weekend. Look for the first in the series to hit the site later today, with the rest coming in the next few days!

Extra, extra! ARGNet iEdition has arrived!

iphone.jpgHey, we like to think that we’re pretty tech-savvy individuals here at ARGNet, with at least one of us owning one of those sorta-new-fangled iPod Touch device thingies. Well, on a whim this weekend, I decided to adapt a WordPress plugin called iWPhone into our Movable Type installation, which you can see at iphone.argn.com. Heck, that interface might be the preferred view for people who don’t use Apple devices!

We are going to be moving things over to WordPress in 2008, but are having CSS issues, so it’s still a work in progress. Rest assured, we’re constantly looking for ways to improve the site, both visually and with functionality. If you fine, fine readers ever some across a problem with the site, shoot us a message and let us know about it.

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