SilkTricky, a Portland-based digital agency, will preview Bank Run: Someone Has to Pay, their soon-to-be-released interactive movie and iPhone game app, on Tuesday, February 16, at The Living Room Theaters in Portland, OR at 7:00 pm and 8:15 pm. In the completely live-action Bank Run experience, you control the choices and actions of Evan Sharpe, a collared-shirt office cog who stumbles into a deadly conspiracy. Ski-masked guys will come at you with unnecessary force–are you sharp enough to evade death? Hot babes may try to influence you–do you trust them? Will you and Evan make it out alive?
Bank Run will be presented in two parts. The first part is a choose-your-own-adventure video experience, which will be available for free online. The iPhone app continues the plot and features additional games–such as a third-person shooter–that, when beaten, unlock further scenes. The iPhone games can be played in infinite arcade mode, available to replay without going through the narrative experience.
Bank Run is inspired by the popularity of SilkTrickyâ€™s 2008 interactive zombie movie, The Outbreak. Puppeting the protagonist James, The Outbreak progresses in short chapters, and the transitions from scene to scene require viewers to make choices. With a horrifying line of zombies amassing in the yard outside, I had to make some hard choices. In the process, I learned something about myself: I am really ill-prepared for the coming zombocalypse.
Bank Run goes way beyond The Outbreak by introducing the iPhone app to the overall narrative experience. With the game/movie release coming very soon, weâ€™ll soon see how the two components come together. But, the interactivity already inscribed in The Outbreak seems a pretty good preview of whatâ€™s to come.
Bank Run previews at The Living Room Theaters (341 SW 10th Ave., Portland, OR) will include Q&As with the Director and Producer of the project. Space is limited, so RSVP through Bank Run‘s Facebook Fan Page, or via e-mail to [email protected].
Take lamp. Open mailbox. Get ye flask. Ah, the simple pleasure of the text adventure game. For those out there old enough to remember and enjoy such classics as Zork and the Hitch Hiker’s Guide to the Galaxy Infocom game, we have a treat for you. IFComp 2008, otherwise known as the 14th Annual Interactive Fiction Competition is in full swing, and you have the chance to vote for the winner.
According to the web site, the IFComp is “a chance to enjoy some of the best short adventure games available anywhere.” The games are available as a ZIP download and voting takes place on the site and through email. The competition opened up a few days ago, but judging lasts about six weeks, so there’s still plenty of time to get acquainted with this year’s entries.
Many people regard text adventure games as one of the inspirations for the alternate reality gaming genre, so we imagine many of you will appreciate these imaginative, puzzling narratives. I’m going to start with Nerd Quest by RagtimeNerd because I’ve always wanted to know how to free myself if trapped in a server room. Enjoy!
Last Tuesday, the UK branch of Penguin Books launched We Tell Stories, a series of six stories based on classic novels. Each story is written by a different author and is retold through a different medium. Last week, Charles Cumming retold John Buchan’s classic tale The Thirty-nine Steps by walking visitors through the tale on Google Maps. Cumming’s rendition, “The 21 Steps”, provided a novel look at the book’s plot as well as the features of Google Maps.
Over the next four days, Toby Litt will retell M.R. James’ Haunted Dolls’ House and Other Ghost Stories in “Slice”. This week’s story plays out through Slice’s blog, as well as her parents’ blog.
The story also includes a Flickr account, a MySpace page, two twitter accounts, and an email address. Amusingly enough, clicking on the email address automatically fills out the email for you with the following.
Subject: I’ve come to save you from the boredom
My life is now totally worthless without you in it because…
While these stories are well constructed so far, the real purpose they serve is to whet the viewer’s appetites for the original texts. I know I’ll be heading over to my local library to check out a few of these tales — but if I lived in the UK, I would enter the weekly Author Prize Drawings — you can also win the Penguin Complete Classics Collection, valued at over Â£13,000.
Underpinning the six stories is a seventh tale. Clicking on the white rabbit on the bottom left corner of the main page leads to Treacle and Ink, a blog written by Alice. This underlying story fits within the alternate reality gaming framework, and has already led chelec on a hunt through St Pancras Station. You can read about that experience here or check her bliptv account for videos.
Click Here to check out the stories
Click Here for the thread at unfiction