The San Francisco Connection for Perplex City came and went. Below is a brief summary of the events that took place.
Early in the morning several Cube Hunters gathered at the Palace of Fine Arts in San Francisco. With the doors still closed, the Hunters entertained themselves by listening to the podcasts, trading cards, and in general having conversations about the game. When the doors finally opened, Hunters were allowed into an area that contained several tables with free cards, a big screen TV with Guitar Hero, and a puzzle table for those that wanted to stretch their mental muscles before the main event.
On a wall, a projector was keeping track of the “solved” status for numerous puzzles. After several minutes of waiting, Hunters were told to gather to the amphitheater next door. There, representatives of Mind Candy explained that the connection between Earth and Perplex City had been severed and that only with the help of the Hunters would the connection be restored.
Coming in September, 2006, that ever-progressive Manhattan of the North, Toronto, Ontario, will be hosting a new alternate reality game “of urban exploration and intrigue,” according to TorGame, a non-profit organization based in the city. TorGame bills itself as “dedicated to the exploration of public space, and a unified identity for Torontonians” on its
Good news comes to Perplex City fans this week as
The Perplex City Academy Games were not just a phenomenon in London. A few weeks ago, there was an equally entertaining event on the other side of the Pacific in New York City. Lucky for us, we have a first-hand account of what transpired at the event from UnFiction community member (and active PXC player) Scott Myers. Here’s what he had to say: