Tag: timehole

A Multitude of Game Alerts

busyoffice.jpgAs the saying goes, when it rains, it pours. While browsing my inbox from the last week or so, I’ve come across no less than four game tips, and in no particular order, here’s what we know:

Frank Sturgis, who has previously worked at Allied Resource Management Consolidation Inc. let us know about some shady business going on at the company, and requests help with “get[ting]into their servers” via the ARGNet voicemail. The first problem we see? Frank Sturgis apparently died in 1993. Players are already discussing things at the Unfiction forums.

Joshua at Triad Genomics dropped two separate emails into our laps — one stating “This is the beginning of the Ancient Word,” and the other giving us a string of numbers (18882015221, or 1-888-201-5221). The one-liner comes from the Popul Vuh, an with Mesoamerican/Mayan connections. Discussion has also started on the Unforums with the first post made only yesterday. The game is a promotion for Christopher Forrest’s novel The Genesis Code, according to the official web site.

A new “augmented reality game” (their description, not ours) has appeared which is connected to the popular MeiGeist ARG which concluded earlier this year. The game, called “Timehole” (according to creator Jon Williams) is a proof-of-concept stereotype that utilizes GPS technology, has a 30 minute gameplay duration, and will start within the next six weeks. You can join in on the discussion at this Unforums thread.

Finally, there is an ARG developing in The Netherlands called They Are Here. The game kicked off with an elaborate staged event in which white tents were set up in broad daylight, leaking steam, while people in biohazard suits moved about the scene (thanks to Lieke Voermans for an excellent recounting at her blog). A short discussion has begun at the Unfiction forums.

Let the summer ARGs begin!

Yay for Player Summaries! An Update on “Meigeist”

geist.pngAfter weeks of our pleading in the ARG Netcast series for player input on games, given the fact that we just don’t have the time, resources or energy to be actively participating in all 173 (seemingly) alternate reality games going on at any given time, Karl “Thunderwolf” Smith was kind enough to step up to the plate and offer up an abbreviated summary of the Meigeist ARG that is currently turning heads and creating buzz. Here’s Karl with the latest:

Hi guys, I’ve just listened to your latest podcast, and so I’m writing in on behalf of all of us currently playing Meigeist. I’m really impressed with the game so far – the puzzles have been coming in steadily, we’ve had 10 already and the game’s not even been up and running a month. They’ve started off fairly easy and have gradually been picking up… a nice learning curve for new ARGonauts. The level of interaction has been very high; many people have received letters and phone calls, voice mail messages, picture-texts, the works. It’s shaping up to be very action packed, and we’ve all got our fingers crossed for live events too. Obviously as it’s being run here in the UK a lot of the events are in a GMT time frame, but people outside the UK have received letters and phone calls too, so it’s certainly not limited to UK players only.

As far as the storyline goes, it’s certainly starting to heat up now. What started as a search for a missing cat has started delving into the realms of hypnotism and mind control. There’s some great characters too. We all care about Eva, and so now we’re all worried after her latest video blog… has she disappeared for good? Add to that Bryan Wilson, the professor with a heart of gold who may well have a sinister hidden agenda, and the enigmatic Keir Jones, who is now apparently being surveilled by the very people he was keeping tabs on… but can we really trust him?

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