Simulacra Games is selling a crate of 1930s era memorabilia from the early days of animation for a studio that never existed. It’s not an elaborate counterfeiting scheme, but rather an elaborate alternate reality game in a box called The Wilson Wolfe Affair. Using the diary of a studio animator as a guide, players are guided through the crate’s exquisitely crafted materials artifacts by the diary of a studio animator to uncover the mysteries behind the Wilson Wolfe cartoons.
The Kickstarter campaign for The Wilson Wolfe Affair ends December 21st at 10AM EST, and the team has already blown past all their stretch goals, with almost a thousand backers raising over $210K in pre-orders for the experience. This level of support is particularly impressive for Simulacra Games’ first foray into the world of puzzle boxes, and can be a craftily executed promotional campaign designed to showcase the team’s skills without revealing any of the mysteries of the experience itself.
Wilson Wolfe and the Animated Series
Prior to launching their Kickstarter campaign, Simulacra Games released a series of videos that served as an introduction to Wilson Wolfe, Jinks Studio’s version of Felix the Cat. For the first two videos, Wilson Wolfe’s adventures are framed in actual animated shorts. Mad Scientist Wilson highlights a restrained Wilson Wolfe struggling against his bonds as a shadowy figure approaches, while The Spooky Salesman shows Wolfe chased down a hallway by a spectral gloved hand.