Month: December 2008 (Page 1 of 2)

The Legacy of Julian Teng

julianteng.jpgWe received a game tip in the email inbox a few days ago about The Legacy of Julian Teng which contains what we are being told is a unique clue to the launch of the game. According to the email, the alternate reality game ties in with the World of Warcraft universe but will be played out at various Internet sites, including the GamerDNA.com forums.

For those that are already playing, or are interested in playing, here is our exclusive clue:

4.jpg

There is a further opportunity to win another clue by heading over to http://randomeis.gamerdna.com/images/argnet where registered members of gamerDNA can “vote up the image.” By voting up the image, our community may receive another, “very exclusive clue.”

The email goes on to talk about the story behind The Legacy of Julain Teng: “Brian Morgan and his friends started playing World of Warcraft to stay in touch last summer, but Brian’s research into the mysterious Tunguska event and the life of Julian Teng has caused them to grow further apart than they could have imagined. The last time anyone saw Brian Morgan he was playing a Tauren called Tunguska on Korialstrasz in World of Warcraft in mid-November. Nobody has heard from him since. ” Sounds juicy!

You can get involved by heading to the character’s group website and there has been a separate area created for puzzle solving and speculating. There’s a wiki set up at Wikibruce and a thread at the Unfiction forums to catch you up to speed.

The Family That Games Together

robbie_swag_pa.jpg

“I got it Robbie! I got it,” My mother screamed into my ear. As she excitedly described her prize, my cell phone let out a monotone cry and the line went dead. Next came a knock on my cubicle wall. Looking up, I saw my boss standing in the doorway.

“Robbie, can I speak with you for a second?”

“Sure thing,” I said, stuffing my phone into my pocket, hanging up on my mother as she was calling back, “No problem.”

…..

My mom loves scavenger hunts. There always seemed to be a particular thrill in it for her–the chase, the race against time, the competitive nature of the event. Although she has always loved hunts, mom has always had one problem: her inability to win. Despite years of playing, she had never walked away as the victor, carrying the spoils of war in her triumphant hands.

Perhaps you now understand my hesitation to call her when I learned of Project Abraham‘s last hurrah. As 42 Entertainment wrapped up their immersive viral campaign for the Resistance 2 video game release, they had planned the ultimate ARG event–the coveted Dead Drop. All around the nation twenty satchels were hidden, their coordinates released over a five-day period to anxious players who then scrambled to be the first to reach them.

Continue reading

Discovering the Lovely City of Milwaukee

thisismymilwaukee.jpgA breath of fresh air swept through the alternate reality gaming community last month when This Is My Milwaukee came to town. The surreal, humorous and down right strange 10-minute promotional video is so dense with story and snippets of clues scattered through-out, that it requires many viewings to fully digest.

As the video explains, Milwaukee was home to a corporation known as Blackstar. Blackstar employed many locals and developed some sort of meta-being known as Go.D.S.E.E.D. With the arrival of Go.D.S.E.E.D came the subsequent destruction of much of Milwaukee’s natural environment. As there was no other option, project Go.D.S.E.E.D had to be destroyed, and so it was put to rest, buried deep below Milwaukee’s Canning District in an emerald casket. However, Go.D.S.E.E.D fragments still attack the locals from time to time. Sheltering one’s self in buildings with proper protection or carrying a flare gun and a rebreather is vital to one’s protection from Go.D.S.E.E.D fragment attacks.

Soon after the ARG was released, the emergence of a possible dead drop became apparent. Hidden at the bottom of TIMM’s website was a link to a YouTube video. When the video title’s long string of numbers was decrypted, it revealed the New York Public Library, Rose Reading Room, South Hall. At the end of the video was the call number AI3.A23. An Unfiction forum member went to the NYPL and successfully found the book referenced in the video, which revealed a sheet of paper with a picture of a fennel bulb and a new phone number.

Continue reading

Remember to Breathe

breathe.jpg

The puppet masters who brought you Violette’s Dream are hard at work on an ambitious new project guaranteed to take your breath away. Breathe is being billed as a multi-media murder mystery that is a mash-up of film, alternate reality gaming and Web 2.0 media, which allows the story to unfold in both the real and cyber worlds. Headquartered in London, Expanding Universe is quickly making a name for itself in media circles by developing what it calls “immersive and innovative social entertainment”. Breathe shouldn’t leave anyone disappointed.

An official summary from the creators has this to say:

“Set over a four-week period, viewers watch (four 15) minute shorts, and try to help Detective (John) Franks solve the case by working through puzzles, infiltrating the underground club scene, trying to locate the venue, and save the next victim from running out of air. Using blogs, YouTube, GPS, telephone, secret meetings, IM, auditions, immersive role-play, cinema, and music, Breathe stands to be one of the most audacious multi-media experiences to leap from a cinema screen–‘all you have to do is breathe…'”

Player/Participants will first find their way into Breathe’s dark and dangerous world through a traditional ARG investigating a series of horrific nightclub murders. But they will soon find themselves rubbing shoulders with the characters at real life events and maybe becoming part of the story themselves (hopefully not in the role of victim).

Expanding Universe hopes to build different versions of the story in different cities to maximize scale and client base, and nothing creates ARG buzz faster than a real life event. We’ve seen some well orchestrated, large scale efforts in the past, but imagine a nightclub filled with pounding music, pulsing lights, and more than a thousand people taking part in the story. Not just participating, but creating it as well. That is the vision behind Breathe, and if those clever folks at Expanding Universe can pull it off, it might spark a brand new trend in cross-platform entertainment.

Yomi Ayeni, the Creative Director for Expanding Universe, is hard at work outlining and scripting the action, prepping the project for roll-out sometime in 2009 (financing permitting). While the online story will be available to the entire ARG community, only those lucky enough to be in the UK will get to participate in the real life events. But take heart, Ayeni said that at the conclusion of each city’s edition, Expanding Universe could put out complete versions, perhaps on DVD, or online, that could both let everyone see how it played out.

A Nice Place to Visit, but…

village_stock.jpgLooking for a haunting thriller to keep your mind occupied? Transition Village, a world that exists between the realm of the living and the dead, calls upon its players to help wayward ghosts settle past accounts and finally find peace. Funnel Production’s newest alternate reality game is a text-based adventure that requires code breaking, imagination, and teamwork.

Getting into the game is a challenge–there are only five “houses” available, and players have to join a waiting list before playing–but once your number is called the fun begins. To join the adventure simply e-mail [email protected] with the subject heading “Request to Enter Village,” and you will soon receive a summons to a village like no other.

Natalie Ross needs your puzzle solving skills!

Last ConferenceG’day Mate! Australia is hosting an international ambassadorial meeting and Natalie Ross has asked folks over at Unfiction if they could help out with the event.  Actually she is just trying to figure out the table arrangements, but it’s still a once in a lifetime opportunity to hone your diplomatic skills!

Meanwhile, coded messages from crack cryptographer Martin Bryce has alerted Ms. Ross that security for the event is in doubt, and an anonymous letter warns that the safety of the conference has been compromised. Together, Natalie and Martin are hard at work down under trying to protect the diplomats while they’re in Sydney, but things are getting out of hand and they need the problem solving skills of all you ARG’ers out there to get to the bottom of this!

Help avoid a devastating international incident by jumping onto the trailhead at ambassadorconferenceinfo.blogspot.com. An Unfiction forums thread has been created to help sort data as well.

« Older posts