Month: April 2012

Haxan Films Provides a Glimpse of the ARG That Could Have Been

Haxan Films kicked off promotions for the limited release of its film Lovely Molly last week by mailing ARGNet a care package containing a cryptic disc leading to a series of puzzles and videos on the Lovely Molly website. Over the past few days, all but one of the puzzles have been solved, with a handful of runic characters standing between players and the full message. An additional installment to the Path to Madness documentary about the history of the movie’s namesake character has also found its way onto the website. The newest installment documents the death of Molly Reynolds’ father Ben Palmer through an apparent suicide by screwdriver.

Concurrent with shooting Lovely Molly, Haxan Films shot the raw footage for an alternate reality game that prominently featured this bloody screwdriver. Due to the film’s limited budget, plans for a full-fledged game fell through. The decision to abandon the film’s more immersive plans was a difficult one, so Lovely Molly‘s director Ed Sanchez edited together a video detailing the alternate reality game that could have been. Continue on for a rare peek at a campaign as its team initially envisioned it.

Continue reading

Stepping into Runner 5’s Shoes with “Zombies, Run!”

A few weeks ago, I was given the opportunity to try a new iOS app by Six to Start called Zombies, Run!, a “running game and audio adventure” that transplants its participants into a zombie apocalypse. The story begins: you are Runner #5, a refugee of a supply helicopter crash, with no identification to prove you’re not from one of the other rival camps, trying to earn your keep in Abel Township by running on supply or rescue missions. Along the way, you collect items that will help the camp, and sometimes obtain information that might help explain who you are, how the world got in this state, and maybe even how to save it.

Images courtesy of Six to Start

At its heart Zombies, Run! is designed as a narrative complement to players’ running music playlist. After starting the mission by loading up the app and swiping the “slide to run” control, the first segment of the story will start, interweaving music from the phone’s iTunes library with additional story segments until the mission is over. While running, a computerized voice informs you of items you pick up along the way: USB Keys, bottles of water, batteries, clothes . . . and often CDC records, information about other factions, or even other apps. In one document, a newspaper article describing a suspicious fire at a university contained a live Twitter account.

Zombies, Run! received its initial funding through a Kickstarter initiative, and one of the benefits offered to early backers was the ability to be inserted into the story, either as an individual or a brand. One of the companies to jump at this opportunity was the app development company ChipotleLabs. Various items recovered over the course of the story including the “Kensaido sword” and “Kensaido Manifesto” hint at a secret ninja society that predated the zombie apocalypse, and whose members work to combat the growing incursion. In addition to providing more information about the world beyond Abel Township, the items promote ChipotleLabs’ upcoming app, Kensaido.

Continue reading

Haxan Films Returns to Blair Witch Roots with “Lovely Molly”

It’s been over 13 years since Haxan Films screened its debut film The Blair Witch Project at Sundance. And while the “found footage” format used in the film quickly established its place as a cult classic, the film’s innovative viral marketing campaign that created extensive artifacts insisting on the film’s reality fueled the movie’s rabid fanbase to take over Sundance with sold out screenings. Last year, Haxan Films returned to its found footage roots with his film Lovely Molly, which premiered at the Toronto Film Festival. And if the package I received in the mail earlier today is any indication, the found footage aesthetic won’t be Lovely Molly‘s only common ground with The Blair Witch Project.

The package I received contained dozens of photographs depicting four riders sitting astride horses with blotted out heads, and a large carved disc. The disc prominently displays the film’s insignia, a dagger with twin horse head quillons surrounded by symbols ranging from ancient cuneiform glyphs and Norse runes to more modern Braille cells. On the back of the disc, a link pointed to a personalized invitation to ARGNet, stating that “Lovely Molly invites you to descend into depravity. Rewards like this await the first five. Simple symbols await a score.”

Continue reading