Month: January 2013

Bear 71 Takes Top Honors as FWA Site of the Year for 2012

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For over ten years, a panel of judges pulled from the ranks of advertising agencies and brand marketing teams have sifted through the best the web can offer on a daily basis for the Favorite Website Awards (the FWA). Their goal? To highlight a single online property that exemplifies cutting edge creativity as Site of the Day. Rounding out the year, the international panel of judges select one site as FWA’s Site of the Year. And in 2012, that honor went to the interactive documentary Bear 71.

ARGNet previously covered Bear 71 when it was introduced to the world as a featured installment at the Sundance Film Festival’s New Frontier. The 20-minute documentary follows a collared grizzly bear, tagged as “Bear 71”, as she travels throughout Banff National Park. Visitors to the site experience the wildlife of the forest through Bear 71’s perspective, narrated by The L Word‘s Mia Kirshner. The data-driven project taps into trail cams, animal tracking tags, and photography to tell a story customized to your exploration of the Park, its wildlife, and its many human intrusions.

More than a few transmedia campaigns we covered here at ARGNet have been selected as the FWA’s Site Of The Day. Prometheus, Daybreak, Tap Joint, and Byzantium Tests all received Site of the Day accolades from the FWA. But for the 58 international judges on the 2012 selection committee, Bear 71 stood out as the best of the year.

FWA’s founder Rob Ford praised Bear 71 for its ambition, noting “In a year when we have seen so much experimental work, so many agencies and clients focused on just trying to be cool with mobile, I was delighted to see a real idea and a powerful story win this year’s Site Of The Year.” Ogilvy & Mather judge Corinna Falusi praised the campaign’s design choices: “I especially love that the interactive and fragmented style of storytelling in Bear 71 does not act as superfluous artistry – it truly helps the film makers create a deeper narrative totality. People have been discussing the possibilities of interactive film for decades, Bear 71 is one of the first examples of a director getting it right.”

To experience Bear 71 for yourself, set aside 20 minutes to explore the documentary, but be prepared to spend a few more minutes exploring elements of the map you might have missed the first time around.

Giving Voice to Novel eBook Experience, The Silent History

The silent epidemic began in the year 2011. Children around the world were born without the ability to learn language. They didn’t babble as babies. They didn’t speak as they grew older. They couldn’t understand what their parents were saying. They seemed to show no interest in using language at all. Parents became frustrated, trying every obscure teaching method and advertised miracle cure. Scientists were baffled. There was no virus, no environmental toxin they could pinpoint as the cause of the disorder. As years went by, hope for a cure dwindled, but it became obvious that there was something more to the silents, something everyone had failed to notice.

This is the premise of a new, serialized digital novel, The Silent History, by Kevin Moffett, Matthew Derby, Russell Quinn and Eli Horowitz. Fans of puzzle hunt books might recognize Horowitz as one of the authors of The Clock Without a Face, a children’s book filled with hidden clues that led to real-world buried treasures.

While The Silent History doesn’t have cryptic clues or buried jewels, it does encourage readers to explore the story in several new and exciting ways. The creators, who designed and released The Silent History as an iOS app, are calling it “a new kind of novel”. Initially, the app offers video and text that introduce the reader to the story world. There are then two different experiences a reader can choose to explore: the time-released Testimonials, or the location-based Field Reports.

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Television and Gaming Merge in Defiance for Transmedia War Zone

Over the years, Rockne S. O’Bannon has transformed more than a few science fiction projects into cult classics: O’Bannon helped shape the futuristic worlds depicted in properties including Alien Nation, SeaQuest DSV, and Farscape. With his newest project, Defiance, O’Bannon explores a future, post-apocalyptic Earth where aliens and humans are forced to cooperate in constantly-warring factions to survive.

While humans and aliens are entering a tentative alliance in the Defiance narrative, television and video games are entering into a novel alliance to tell the story. While a Syfy television show will play out in a refugee camp located in the former city of St Louis, a massively multiplayer online first-person shooter (MMOFPS) developed by Trion Worlds (makers of the popular MMORPG Rift) will follow events in San Francisco, with crossover events from both storylines impacting the developing narrative. The Defiance television show does not debut until April, with the video game version preceding the television premiere by one week. However, the stage is already being set for the launch through a website for Von Bach Industries, a company within the transmedia narrative’s universe.

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