Fourteen years ago, Ben Affleck and Sean Bailey worked on a show for ABC together. Secret phrases were hidden in each episode of the show, with a million dollar prize set aside for the first to solve. Push, Nevada was an ambitious project. But this article isn’t about Push, Nevada. It’s about the other project they were pitching all those years ago, that’s finally seeing the light of day. It’s about The Runner…and another million dollars in prize money.
The Runner – Rules for the Road
The central conceit of The Runner is simple: one unidentified “Runner” is sent on the run, and five pairs of two “Chasers” are sent after them, facing arbitrary challenges to catch him. Every day the Runner remains uncaught, the bounty for capturing them goes up by $15K. Once a Runner is caught, the Chasers collect the bounty and a new Runner goes on the lam. If a Runner makes it to the end, they keep the bounty, plus a $50K bonus. Vice News reporter Kaj Larsen and YouTube game theorist MatPat (Matthew Patrick) serve as the show’s hosts.
Over the next thirty days, Larsen and Patrick will provide updates on the hunt’s progress three times a day. Every day kicks off with an episode introducing the puzzle to the Runner’s destination for the day, followed by a second puzzle as Chasers near the daily destination. Afternoon and evening episodes at 3PM EST and 10PM EST provide updates on the teams’ progress.
How to Win Money and Influence Friends
The show’s contestants have a chance at winning half a million dollars over the next thirty days…which leaves another half a million dollars available for the viewers at home to claim. Rather than giving it out in one lump sum, fans have quite a few ways to take home a few bucks for playing along.
The main way to win is to solve the puzzles alongside the Chasers. Every day, two America’s Ca$h Task (“ACT”) challenges will be posted on go90.com/therunner. Viewers have one hour to solve the clues. For each ACT challenge, ten viewers to submit the correct answer will be selected at random to receive $500, for a total of $20,000 in prizes every day. Players can also win big by helping the Chase teams, as the five Chasers are also tasked with giving away one $1,000 “Chaser Cash” prize to one of their followers who helped them out every day. There are also “Social MVP” prizes for the most active viewers.
The Tension Experience is an immersive experience that is part game, part theater, part something extremely hard to put a finger on. Tension does not cater to the weak… It’s themes run towards horror and the occult. You must be willing to receive phone calls, emails, and forum contacts from characters as well as other participants. You will be expected to make choices, many of which test your adventurous spirit or moral fortitude. Although Tension live-events occur in Los Angeles, a thriving online community exists where all are welcomed warmly.
-Kimberly, The Tension Experience participant
In early February, a number of online horror sites received invitations to check out The Tension Experience, a website linked to the Los Angeles-based OOA Institute. As the year progressed, the enigmatic society used a series of puzzles to tease and hint at something larger, offering Enlightenment to those who were willing to follow and learn their secrets. Things changed on April 1st, when the full site for the Tension Experience went live, offering up forums for a growing community to converge and discuss theories about the coming experience, as well as the puzzles hidden throughout the site and the Experience’s social media presences on Twitter, Facebook, YouTube and Instagram.
The thing about the OOA? They’re always watching. While that may sound cliché, this is an experience designed to insinuate its way into your personal life, as far as you’ll let it. In order to fully enter the ranks of the OOA, you’re asked to fill out a questionnaire. These questions are simple at first, asking “What’s your name” or “What’s your phone number?” But then the questions get weird. Straight up uncomfortable. As the registration process notes,
The Tension Experience is a paranoia, fear based experiment. We use personal information and data collected to tailor the experience for each participant involved. By using this website you understand that we will go out of our way to create a unique experience based on YOU. At any time you wish to end your experience with us please email [email protected] Upon your request all information will be deleted from our servers, and your GAME will end.
That is not just boilerplate language. The more honest you are with the questionnaire, the more…personalized your horror experience with the OOA will be. Russel Eaton, a member who runs a podcast called My Haunt Life, was called up in the middle of the day…and the voice on the other end of the line was his own. The OOA took snippets of his podcast that he released the day before and played it back to him in order to send him a particular message. “Live consultations” for Los Angeles-based participants have served as introductions to even deeper haunts. But while the experience seems rooted in Los Angeles, it manages to get extremely personal even when far removed from its California roots.
On Monday June 26th, I was sent an email message telling me to sit and watch my computer. Moments later, I learned of a Periscope stream made just for me. The video, which has since been taken down, showed a person standing near a statue named the Scout…all the way in Kansas City, less than an hour from my home. While I wasn’t able to check out the statue myself, the community collaborated to find someone who could check out the monument. At the statue, they found a letter for me. Whoever was responsible for the event is unknown.
If there’s one thing I’ve learned about the OOA so far, it’s this: they’re willing to go to surprising lengths to surprise and even shock you, in ways you probably wouldn’t imagine.
Now, what’s all this leading towards? No one at this point really knows. Underneath the secrecy surrounding it, dates have been announced for mysterious events. July 15th is noted as the day “tickets go live.” Live for what exactly? There’s been no clarification on that so all we can do is wait and see.
Neil King, writer at We Are Indie Horror, wrote about the experience’s personalized nature:
The Tension Experience continues to shock, surprise, and intrigue. The future of these events will only become more intense and this writer sits on the edge of his seat constantly waiting for the next phone call or post. I have never been a part of something like this and every day that passes I become prouder to be an Apostle of the Beginning (introductory member of the OOA).”
For individuals living in the Los Angeles area who are curious to learn more, there is a lottery being run to give out tickets for an exclusive panel hosted by the OOA institute itself during the ScareLA festival between August 6-8th. Only 100 people will be selected to attend. If you’d like to try your luck and unravel the mystery, click here to be taken to the official page for the event where you can also enter the lottery.
All in all, The Tension Experience looks like it’s going to be something to keep an eye on. Even if you don’t live anywhere near L.A, don’t feel discouraged. Jump in and discover what’s going on.
Ten years ago, Bree Avery started vlogging on a relatively new social platform called YouTube. To celebrate that milestone, a new video was uploaded to her channel yesterday. So, let’s try something a little different. Watch Bree’s first video blog. Got it? Great. Now watch the most recent upload to the channel.
Confused about how a girl making funny faces at the camera could evolve into some sort of cult indoctrination video? That’s perfectly understandable…this anniversary video wasn’t really designed for people with limited exposure to the lonelygirl15 universe. So here’s a brief initiation into one of YouTube’s earliest phenomenons.
Lonelygirl15: Bree’s not real…or is she?
Lonelygirl15 started so innocently. As a geeky, home-schooled teen with overbearing parents, Bree turned to YouTube with the help of her friend Daniel. Most of her early videos were opportunities to talk about her studies, complain about her parents, or just have some wholesome, pointless fun with her boy who was also a friend. Par for the course for the early days of the video sharing site, although the YouTube Community quickly pointed out that the quality of Bree’s videos were suspiciously high for a teen vlogger, and the two teens often seemed to offer more candor to the camera than each other.
More than anything else, lonelygirl15 is remembered for this blurring between the lines of fiction and reality. As the channel rose to be the most-subscribed channel on YouTube at the time. During this heady time of uncertainty, the author John Green wrote a blog entry about the situation, positing that
[Bree] gives viewers a sense that the story might be really real, and that we can uncover its really realness by paying close attention. It gives us a compelling reason to focus intently on the work…books, with few exceptions, cannot mimic this kind of realishness.
Green goes on to note that he hopes the realishness of these projects do not replace the written word since “I’m not good in front of the camera. Text is my only solid medium, and I need it to hang around.” Four months later, John and his brother Hank created the vlogbrothers YouTube account.
Four months after the channel launched, fans tracked down conclusive evidence that lonelygirl15 was a fictional project. The Guardian did an exceptional job of explaining how determined fans unmasked the show’s creators in a recent retrospective piece.
But while this is where the story ends for lonelygirl15 as a pop culture phenomenon, it also marks where the show’s actual story begins.
Imagine an alternate timeline where space exploration is funded by reality television. Hard to believe, I know. But in this alternate universe, it didn’t start out that way. In 1991, the American space program sent out the Overture hurtling out into deep space on a mission to reach a distant star. While most of the crew would travel in cryosleep, a skeleton crew of enterprising astronauts would serve in 25 year shifts. The year is 2016, and the first shift has ended. Unbeknownst to the crew, the American space program’s control over the mission has also ended, with Mission Control handing over the program to Actaeon Entertainment, a reality television company.
Personal Space is a web series that follows the story of the Overture’s second shift as told through the ship’s therapy computer, reprogrammed to broadcast crewmembers’ “private” sessions to the viewing public and stir up a bit more drama if things ever get too boring for the viewing audience back home. The web series’ 28 episode run plans on focusing on these vlog-style therapy sessions, peppered with color commentary by Actaeon Entertainment’s hosts and glimpses of Mission Control and its new role.
The project is created by Tom Pike, Dana Luery Shaw, and Zack Wallnau. The three previously worked together on Echo Chamber, a self-referential web series for TVTropes.org that illustrated popular tropes through an overarching narrative before evolving into an alternate reality game for its third season. Shaw, who will be serving as Personal Space‘s transmedia producer, also worked as transmedia editor for Pemberley Digital’s Welcome to Sanditon. The three have attracted a stellar cast of characters to Personal Space. Joining the Overture crew after serving aboard Battlestar Galactica are Nicki Clyne, Richard Hatch, and Tahmoh Penikett. Star Trek: Voyager‘s Tim Russ will also be joining the crew, along with Sons of Anarchy veteran Kurt Yaeger. The series will also feature quite a few names familiar in the web series space, including Emma Approved‘s Brent Bailey, A Tell Tale Vlog‘s Sean Persaud, and The Mercury Men‘s Mark Tierno.
Exciting as this may sound, Personal Space still might not see the light of day. Unless the project raises $45K on Kickstarter before May 26th, the project will not be produced. While the future of the show itself still remains in question, transmedia elements have already started to roll out across the Kickstarter campaign with the release of Science Marches Han! Doctor Ian Han is the Overture-verse’s answer to Bill Nye, explaining the science behind the show with all the gusto and grainy footage you’ve come to expect from high quality 90’s edutainment, “best viewed at 240p”. The first of four episodes set to air during the Kickstarter campaign explains the nuclear pulse propulsion system powering the Overture.
In addition to Science Marches Han!, attentive followers of the Personal Space campaign might notice a short alternate reality game designed to provide a sneak peek into this puzzling alternate universe where space exploration and reality television combine. The campaign’s backer updates also include frequent vignettes into the Expanded Universe, filling in additional details leading up to this alternate 2016. Excerpts from Cryptobiosis: Killing Death, for instance, introduces readers to both the process of cryosleep and an impressive list of author Stan Blaszkiewicz’s favorite breads. Sadly, his scones list was cut off.
If the thought of watching a show about a ship full of astronauts subjected to the manipulation and distortion that comes part and parcel with reality television isn’t enough to win you over on Personal Space? The campaign’s transmedia elements play a powerful role in introducing viewers to both the capabilities of the team and the shape of the narrative in a way that goes beyond what can typically be extracted from a typical Kickstarter campaign video. As Shaw explains, “It’s a deep and complex storyworld that we’ve created, and it’s exciting to open so much of it up to our audience before the show even starts.”
To learn more about the exciting world of Personal Space, check out the show’s Kickstarter campaign. Backers receive early access to some of the extended universe features like the Science Marches Han! VHS recordings, but the updates follow soon after on the show’s Facebook and Twitter pages. Just remember, the campaign ends May 25th at 11:59PM (PST).
Never give Dr. Algernop Krieger access administrative access to your website. Last year, the not-so-good doctor used a website for his side business to host screencaps of tentacle porn loosely based around his coworkers, livestreams from cameras hidden in public restrooms, and hacked cell phone pictures featuring coworkers in compromising positions. And those same coworkers just put Krieger in charge of managing the website for their new private investigations agency, The Figgis Agency. That’s right, the Emmy Award winning scavenger hunt for FX’s animated series Archer has returned with a vengeance.
The Algersoft Incident
During Archer season 6, curious fans noticed that the dossier on CIA agent Conway Stern had a serial number in hexadecimal code that briefly appeared onscreen during the season’s second episode. The hex code drove to a video with a hidden message in the audio spectrogram, providing the key to an encrypted url featured in the season’s seventh episode, leading to an anonymous Craigslist posting looking for volunteer test subjects, which in turn led to a Reddit post by Krieger in Reddit’s /r/cyborgs subreddit, before finally leading people to the Algersoft.net website and the season’s main puzzle. Confused? Don’t worry, the scavenger hunt’s creators released a flowchart after the final puzzle was solved.
Without delving too much into the details, the primary goal of the scavenger hunt was to break into Krieger’s “Insurance.zip” file. Not because someone said it was important…just because it was there, and if Krieger protected and labeled something as insurance it had to be juicy. To do so, Archer fans needed to beat a flash game on hard mode to unlock the web app [email protected] to bruteforce an encrypted message that eventually led to a previously unnoticed easter egg from Archer season 5 where the pool balls in an episode spelled out “CHOKE ME” after converting the numbers to text. Convert that phrase back into hexadecimal, and Insurance.zip unlocks to reveal…
Harry picked it up and stared at it, his heart twanging like a giant elastic band. No one, ever, in his whole life, had written to him. Who would? He had no friends, no other relatives – he didn’t belong to the library so he’d never even got rude notes asking for books back. Yet here it was, a letter, addressed so plainly there could be no mistake:
Mr. H. Potter
The Cupboard under the Stairs
4 Privet Drive
-Harry Potter and the Sorceror’s Stone, JK Rowling
Remember that moment when Harry Potter got his acceptance letter, only to have it roughly snatched away by Mr Dursley? A magical destiny, unknowingly stolen away just like that. Who knows what would have happened if the Hogwarts School of Witchcraft and Wizardry didn’t have the most obstinate dead letter department ever devised. Which is why I owe Ms. Christinia Forshee one heck of an apology.
Let me explain. Earlier this week, I received this package in the mail. Perfectly normal box, except for a message “spelled” out on the side using Elder Futhark runes, stating “SPIRIT OF CONFUSION / MAY THIS PARCEL / NEVER REACH CHRISTINIA”.
Not even considering the possibility that this was a magical incantation designed to divert the parcel from its intended recipient, I opened the box up to find a small trunk containing an acceptance letter from “LEDA”, welcoming Christinia Forshee to her magical studies and providing her with the tools to get started with her education.
After brushing aside purple cloth swaddling the trunk’s contents, I uncovered a large red candle, four small vials of fragrant herbs, a bag of small black stones marked with the 24 characters of the runic alphabet, a deck of tarot cards, and four small vials of fragrant herbs – chamomile, lavender, rosemary, and peppermint. Shards of a smaller fifth vial were also present, and references in the full acceptance letter lead me to believe it was meant to contain gemstones imbued with Leda’s power.
One final secret was hidden within the tarot cards. While skimming through the deck, I noticed letters written in the lower right corner on many of the trump cards, as well as certain cards in the Cups and Wands suits. Sorting those cards spelled out an additional message, “BEWARE THE BLUE LADY SHE IS POISON SHE ONLY CRAVES STRIFE”.
One of the most impressive aspects of the launch of this alternate reality game is its economy of storytelling. Currently, the only overt narrative is an acceptance letter from “LEDA”, welcoming Christinia Forshee to her new magical life. We don’t even know for sure if Leda is a person or a school. But we have learned that runes are important enough to the magical system to warrant arming new students with runic stones, and that a phrase hastily scrawled on the side of a box is powerful enough to divert it from its rightful owner. Herbs possess power in their own right, gems can be imbued with it, and tarot cards can serve as a window into the unknown.
There are also hints of conflict in the near future. Someone doesn’t want Christinia to begin her magical education, and has the access and ability to divert official school missives. Someone also found a way to sneak a warning about a “Blue Lady” into her deck of tarot cards, assuming the cards would reach her. And Christinia’s plans of documenting her magical studies on a blog? Not exactly the most popular decision.
To learn more about Christinia’s magical studies, check out her blog at ChristiniaTheWitch.org, or other places she might be using to establish an online presence. And on the off chance she doesn’t know she’s been accepted? Pass along the good news – I’d hate to Vernon Dursley someone’s magical destiny from them.