Here’s what we can tell you: The game launched innocently enough through emails sent out by a group calling themselves the Tarot Terrorists. From there, the game introduced GLOBAL (self-described as “the ONLY telecommunications, Networking and media solution in the world”) and many, many puzzles of varying difficulty. By solving the puzzles and interacting with characters in the story, players were able to maneuver through to today’s ending. We’re not going to spoil it for you, as it appears that all of the original content is still unchanged and available for viewing, so “replaying” the game is an option for those who want to know more.
Where does this all lead? According to the META information page , this is part of a larger ARG called Arcana. As well, the end of the end-game video list another web address that doesn’t reveal too much… yet. We’ll definitely be watching this site for future updates, and will do our best to report on developments as they happen — seeing as how leaving this story alone for a mere eight days turned this article from an introductory news piece to an end-game report.
