In a world where technology allows immediate communication between people on opposite sides of the planet, and the internet provides instant access to new entertainment and information generated daily by multitudes of contributors of both the professional and the amateur varieties, it’s easy to forget the value of older, slower forms of communication such as snailmail. Perhaps this is the reason for the growing popularity of the slow foods movement, which offers a sumptuous alternative to the culinary portion of our increasingly-fast paced lives in which the time invested is itself part of the reward, and for which handmade quality trumps convenience.
The ARG world seems to have gotten its own equivalent to that movement in the form of The Committee for the Sedulous Amalgamation, which offers its players a veritable banquet of the type of pleasures that just can’t be replicated digitally: the thrill of tearing open an envelope to find a mysterious snailmail letter, the enjoyment of physically handling a beautifully constructed puzzle, and the satisfaction of possessing swag that you’ll keep long after the game has ended. The game launched with a letter sent to Unfiction, inviting players to thirteen Challenges and exhorting them to “make humanity proud!â€
We all have enjoyed a monster movie at some point. From the ones that are so painfully bad (you can see the zipper on the rubber suit) to the awesomeness in graphic animation that dawned on films since Jurassic Park. The Host is one of those monster movies. Or is it? Reading around the net about the movie you’d be as confused as I am: described as a “comedyâ€, a “family dramaâ€, even as a “personal sacrifice epic,†this is poised to not be your typical monster-comes-out-of-the-sea flick.