Image of the MIT Mystery Hunt Closing Ceremonies with permission from photographer Chris Ball
“A dim witted love god.”
I was gazing at the dense, tall pine trees around us, a refreshing change from the dry brown and yellow landscape we had already driven past. My wife and I, both Boston natives, were driving south from San Francisco for a wedding, and entertaining ourselves with one of our regular puzzle games. The first person provides a simple description, and the other must answer in the form of a rhyming adjective and noun pairing.
“Stupid Cupid,” I stated rather than asking, confident in my answer. Itâ€™s not a tough game, especially when youâ€™ve played it together before as much as we have. That was in September of last year, and that drive inspired us to evolve our casual game into a much more challenging form: a puzzle for the 2012 MIT Mystery Hunt.
Last year our team Codex won the 2011 Hunt, which is held in January over Martin Luther King, Jr. Day weekend. Itâ€™s a team-based puzzle solving competition that draws over a thousand diverse fans every year. The victors’ prizes are well-earned respect, and the responsibility of writing and organizing the following year’s Hunt. Each Hunt has a theme, ostensibly to provide a reason for solving all the puzzles. 2011’s Hunt led by the team Metaphysical Plant, had aÂ theme centered around video games. For 2012, Codex chose to focus on musical theater, specifically The Producers.
For the past eight years I competed in the Hunt and even wrote a handful of puzzles for friends, but none had the level of complexity and polish usually found during the Hunt. Every long-time Hunter has a list of puzzle ideas they would like to write someday if they given the opportunity. Translating those ideas into over a hundred working, solvable puzzles takes many thousands of man hours. As our team quickly recognized, years of solving puzzles doesnâ€™t immediately translate to creating puzzles and organizing a live event for hundreds of people. Thankfully, Codex’s team of leaders and editors provided a framework for both novice and experienced writers to participate in the process.