Category: News (Page 143 of 183)

I Love Bees Two

ilb2.jpgRumors have been running rampant on various gaming forums of late concerning the emergence of ilovebees2.com, which popped up on our radar sometime last month. While speculation about what the site might be connected to is a hot topic at the UnFiction forums, we have information from a source that the campaign is not connected or related to 4orty 2wo Entertainment, the company behind the original I Love Bees game. As well, Bungie has offically denied any involvement with the web site (3rd paragraph of link). Current speculation points to a fan-based game related to The Elder Scrolls IV: Oblivion, which ships on March 20th, as much of the content is related to the Elder Scrolls universe.

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IDEAS Festival 1906

mcguffin.jpgA new mini-campaign, IDEAS Festival 1906, has appeared in recent days, in part to promote the Indiana IDEAS (Interactive Digital Environments Arts and Storytelling) 2006 Festival at Indiana University.

Your mission, should you choose to accept it, is to assist Time Corps Detectives in tracking down one Silas McGuffin. Mr. McGuffin has been performing unlicensed Chronal Travel and has conspired to commit WWI. It seems there was an incident involving a bakelite penny, a train, and a bunch of corn resulting in Panama declaring war on the United States in 1906. Oops.

I have it on good authority from a Time Corp Detective on conditions of anonymity that we should be able to solve this case in about a month. Any interested parties should visit the briefing center sooner rather than later if they wish to help find the time-jumping madman.

IDEAS Festival 2006 will be held Saturday April 1st, 2006 at the Radio-TV Center, Indiana University Bloomington. From 10am to 5pm there will be a juried show of “digital and interactive works in sound, animation, video, 2D and 3D graphics” followed by the Keynote Address by Bob Cesca of Camp Chaos Entertainment, Inc.

PCAG: New York

pcag.jpgThe Perplex City Academy Games were not just a phenomenon in London. A few weeks ago, there was an equally entertaining event on the other side of the Pacific in New York City. Lucky for us, we have a first-hand account of what transpired at the event from UnFiction community member (and active PXC player) Scott Myers. Here’s what he had to say:

We played 3 Gambits of a perplexian scissor-paper-rock game called Roundabout. This was quite silly, but set everyone in a jolly mood, and got people up out of their chairs and talking and laughing and having fun.

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PCAG: London

pcag_event.jpgMind Candy, in conjunction with the Perplex City Academy, ran their first Games in London on Saturday. The widely anticipated urban scavenger hunt unleashed impromptu choirs and conga lines across the capital, earning a wave of acclaim from over 200 participants.

The games – within the ‘reality’ of Perplex City, but unrelated to the mystery of the missing cube – were first announced in early January, and the Mind Candy team were deluged with applications from over eight hundred would-be players. The numbers were eventually whittled down, and 40 lucky six-member teams finally converged upon City Temple from as far afield as Barcelona, Texas and Hong Kong – some sporting uniforms, others neatly equipped with Rollerblades, and all buzzing with nervy excitement. Also in attendance were a gaggle of reporters and a volunteer crew of Game Rangers, who patrolled the streets and ran events throughout the day.

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Another Contest… Ends Prematurely

anothercontest.jpgIt’s always disappointing to see an Alternate Reality Game pull up roots and disappear before its intended endgame. So far we have seen a handful casualties in 2006, and we are adding Another Contest Worth Entering to that list. Rumblings of an implosion came late last week, when UnFiction community member Chewy shared an email he received from the ACWE Puppetmaster team. While the email originally states that the team would be taking a two week hiatus to re-evaluate the situation, the latest word is that the game is, indeed, over.

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Another PMChat Announced

puppetmaster.jpgAfter several successful chats last fall, the aspiring Puppetmasters hanging around the unfiction forums tricked Brooke Thompson into setting up a very ambitious online chat series aimed at helping potential Puppetmasters, whether they’re looking to develop grassroots (indie) or professional games. The two month long series (every Sunday until April 25) will follow game development from the earliest stages of team development to game launch to the rising of the curtain at the end.

For those unfamiliar with Brooke, she is an experienced Puppetmaster most widely known for her work on Metacortechs, Lockjaw, and the “quickstart guide”. She is also a contributing staff member here at Alternate Reality Gaming News. She is someone who is constantly “in the know” in matters involving ARG, and this is a great opportunity for those out there who want to take a serious look at creating and developing an ARG.

Puppetmasters, both experienced and aspiring, are encouraged to attend and to bring their questions, thoughts, and experiences with them. As always, privacy and discretion will be addressed and if there are points or questions that one would like to raise anonymously, you are welcome to forward them to Brooke before or during the chat. Players are also welcome as games are ultimately designed with their interests in mind.

Chats will be held in #pmchat on irc.chat-solutions.org at 2100 UTC (4:00PM EST) every Sunday. If you do not have an IRC client, you can always head over to our Java chat platform to join in. For more information, such as the schedule and how to access the chat, please see the #pmchat announcement on the Unfiction forums.

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