Category: News (Page 74 of 183)

Available for a Limited Time, CLUE Goes Cross-Media

clueAccording to a recent press release, Hasbro is taking board gaming to the next level with the upcoming release of CLUE: Secrets & Spies Edition. Setting aside their ropes, knives, and candlesticks, the iconic characters from Hasbro’s classic board game will embark on a “globetrotting adventure to foil the plans of the Criminal League for Ultimate Espionage (C.L.U.E.)” starting this fall.

Unlike the classic game of Clue, the goal of CLUE: Secrets & Spies is to infiltrate C.L.U.E. and intercept Agent Black before he discovers your true identity. Players work to complete as many missions as possible with the help of in-game clues using an ultraviolet secret decoder and optional tips sent via cell phone text messages. Jill Hambley, the Global Marketing Vice President of the CLUE brand, notes that Secrets and Spies “takes text messaging from mere novelty to world saving technology. By using their own cell phones, players will turn their every-day phone into a top-secret spy device that is certain to add excitement and suspense to game play.” Hasbro has committed to maintaining text messaging support through December 31, 2011.

Using text messaging to send independent missions and missions to players has the potential to detract from the communal experience of playing a board game. However, it also allows for increased immersion in the gameplay experience. I still have vivid memories of playing the Star Trek the Next Generation Interactive Video Board Game with family and friends, happily shouting responses to a VHS tape. And with the growing ubiquity of cell phone use in families along with decreasing data plan pricing, the time may be right for a board game that text back at you.

Thanks to Steve Peters for the tip

“Save Hazel”: Fox Launches Official Dollhouse Alternate Reality Game

rprimelab

Dollhouse, Joss Whedon’s newest drama, is premiering on Fox this Friday at 9PM EST. In case you’re interested in getting immersed in Whedon’s new universe a little early, Fox Broadcasting Company has launched “Save Hazel”, an official participation drama for the show at rprimelab.com.

According to the game’s website, “Save Hazel” allows you to “jump in headfirst and wreak creative havoc in the story” by watching and communicating with Hazel, a character trapped inside the Dollhouse. Every night, a new video will be uploaded in response to user-generated videos. Players will control the story’s progression. While Fox carefully avoids referring to the participation drama as an alternate reality game, the description seems to warrant the use of the term.

Last May, ARGNet reported on the launch of “Find Kimi”, which appeared to be the start of an alternate reality game for the show revolving around Kimi Lassek, a character presumably trapped inside the Dollhouse. However, shortly after reporting on the launch, the game stopped releasing updates and faded into obscurity.

With daily video updates and a strong push for user-generated content, “Save Hazel” appears to be aiming for a highly participatory storytelling format that will draw on fan creativity. If the fan submissions to the Evil League of Evil from Whedon’s previous project Dr. Horrible’s Sing-Along Blog are any indication, “Save Hazel” has the potential to be highly entertaining.

Click Here for the discussion at the Unfiction forums.
Click Here for the discussion at Whedonesque.

The next phase of Heroes Evolutions is the iStory

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Editor’s note: This article deals with the television show Heroes. If you are not up to date with the most recent episode, and you don’t want to be spoiled by details, you may want to turn back now.

So there I was, watching Heroes on NBC tonight, when I saw a commercial about Rachel. Rachel, as the ad told me, somehow survived the explosion at Pinehearst that marked the end of ‘volume three’ or the series. As curious people often do, I headed over to the Heroes web site at NBC to see what the deal was, hoping for a return to what was formerly known as Heroes 360, which became Heroes Evolutions. I had not had the opportunity to play along with the original experience, and as I’m still a huge Heroes fan, I thought that now would be a good time to jump back into the ARG. While what I found wasn’t exactly what I was hoping for, it’s still a pretty cool experience for fans of the show.

Enter the iStory titled The Private. Described on the web site as an “ongoing, interactive story,” players will be given the chance to play along with the choose-your-own-adventure style narrative, as the choices they make will determine the outcome of the story and its characters. This appears to be a game that players can jump into at any time, as all new players start at the first “book” of the series, and progress can be saved in the player profile.

heroes_istory_charactersI had a chance to play through the first story tonight — there have been four published to date — and was impressed by both the narrative and the artwork. Within the story, there was a Morse Code puzzle, and while the choices were few and far between, there’s a great deal of potential here for future chapters of the story. Combine this aspect of the Evolutions experience with a web series called The Recruit, a series of graphic novels and season walkthroughs and it appears to be a robust expansion of the universe laid out within the boundaries of the weekly hour-long action show. Again, it may not be the type of interaction the typical ARG player might expect, but it deserves a second (and third, and fourth…) look from anyone who wants to more about Hiro, Peter and Claire the cheerleader.

“Routes” Alternate Reality Game Explores the Human Genome with Infectious Fun

In 2003, the Human Genome Project completed the sequencing of the human genome. This herculean achievement has already had far-reaching effects in the fields of science, medicine, and bio-ethics. And on January 29th, the UK’s Channel 4 Education officially released the alternate reality game Routes, an eight-week experience exploring cutting-edge issues involving the human genome. With the help of Oil Productions and Mind’s Eye Media, Channel 4 aims to elicit interest in science amongst teens in the UK through the game.

Back in October, Professor Markus Schoenberg gave a presentation at the Game City Festival in Nottingham raising concerns about the bio-ethical concerns raised by recent scientific advances. He announced the release of Routes Game, a series of flash games highlighting the many uses of genetic information. Sadly, at the Routes Game launch party, Professor Schoenberg’s neice Rachel Burren received a phone call informing her the professor was found dead in his Peruvian hotel room. With the help of investigative journalist Matt Blacker, Rachel is trying to find out why her father died. Were the professor’s former employers at the bio-genetic research company Prometha responsible? Or did activist group DEPAA go too far in combatting the exploitation of indigenous knowledge?

Every week, Routes releases a new flash game addressing a different aspect of genetic information: Breeder; Sneeze; Experimental; Human Zoo; DNA Heroes; Mutants; Ginger Dawn; and Life, Jim! In Breeder, players earn points by selectively breeding their organism in order to achieve targeted characteristics. In Sneeze, players assume the role of Patient Zero, attempting to infect as many people as possible with a single sneeze. Additionally, award-winning comedian Katherine Ryan explores her own genetic identity through a series of informational videos. UK residents are eligible to win prizes for participating including a Playstation 3 and a home entertainment system: a mysterious “Star Prize” is also available to “the natural explorers and those who really get into the whole experience.”

Thanks to a highly intuitive user-interface and accessible video summaries, the barrier to entry for this alternate reality game is relatively low, and the flash games are both addictive and challenging. So head on over and register at the Routes Game website and discover the secrets in your genes.

Click Here to join the discussion at Unfiction.
Click Here to read the article at Wikibruce.

Acts of kindness, secret dances keep citizens entertained

akoha_tsdoNot every project we write about here starts with an attractive brunette female in trouble, and in the case of these two campaigns, we don’t even know where the game starts and real life ends. First up, we have Akoha, a company that describes itself as one that believes that “community is not only the lifeblood of our company, but also an ongoing dedication to listening and working with our users to create something special.” Akoma recently made waves at the TED Conference by distributing packs of mission cards in its Inspired Minds series. The cards describe missions tailor-made for kindness, which include giving someone a hero medal, or sharing a book. In the world of community building and social networking, Akoma missions seem like a good way to spread kindness throughout your digital and physical world.

The second project on the list is the Top Secret Dance-Off. We were tipped off about this endeavor through Jane McGonigal’s twitter stream, and many people in the ARG community are participating in the game. The general idea, as described on the web site, is that there is an “underground world of dance quests and dance-offs,” where players can “[d]iscover new dance battlegrounds and develop [their] top secret Choreopowers!” Choreopowers might just be the word of the year, and as such, we encourage those that aren’t afraid to don a mask and complete an dance-based mission to grab your nearest video recording device and get started. Learn all about the rules through a video posted by a very familiar-looking Punky McMonsef, and check out the videos of one of our favorite Cthulhu-loving dancemasters.

You don’t know J.A.C.K.

mindflowAs we continue to play catch-up from the past two weeks of email, we’re intrigued by a new campaign coming from Brazil. According to tipster Alessandra, there’s a new ARG out there just waiting to be had called Follow Your Instinct 2.O: J.A.C.K. We must have missed the original FYI ARG, launched in 2006 to coincide with the release of Brazilian band Mindflow’s Mind Over Body. However, we discovered the band’s Facebook group that told us the first game involved an imaginary serial killer, and based on what Alessandra has told us, this sequel begins as “not even the strongest bars could stop his never ending talent of bringing fear and his unattainable thirst for evil.”

In this game, which can be played at the band’s web site, players take on the role of a detective looking for clues and evidence exposing an ominous-sounding Destructive Device which is supposedly hidden inside Mindflow’s upcoming album of the same name. Now, how this has come to be isn’t clear, but in the game tip, Alessandra states that the “leads could be anywhere: music, websites, booklets, photos, videos.” How very cross-media!

The Flash-based web site is very slick and well-designed, and the music is catchy enough to leave playing in the background as you analyze the clues. For players who need a bit of a head start in getting into the process, there’s an instructional YouTube video set up to help make sense of the game. The most recent blog post from J.A.C.K. was a few days ago, so it appears that the game is in full swing. And even though this game originates in Brazil, there are English and Portuguese versions of the content, so those of us in English-speaking countries can jump right into the mix.

Do you have what it takes to capture J.A.C.K. and prevent the Destructive Device from doing damage? Register at the web site and get started today!

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