Tag: Norse mythology

Odina Nova: Back (again) with More Norse Mythology than a Wagnerian Opera

valkyriehero.jpgWhen Dan Cook coined the phrase “it ain’t over until the fat lady sings”, he may have been discussing the 1978 NBA playoffs, but the expression has become rooted in the operatic tradition and Norse mythology. And like that final aria from a singing valkyrie, Odina Nova has returned to the ARG world.

Continuing as scheduled on March 21, the vernal equinox, Odina Nova has returned from the depths of Niflheim to continue following Hermod’s quest to prevent disaster in our world at the hands of the Eyes of Woden. A war in an alternate world known as “Vanaheim” threatens to spill over into our own realm of “Midgard,” and humanity’s only hope lies with the Tanais Apparatus and possibly Hermod’s new job at Heimdall Industries.

This game offers an intensive look at Norse mythology, with many puzzles and solutions relating to ancient runes and Norse figures from days of old as well as a plot heavy on Asgardian references. Although the pacing of the game is fitful at best with a recent two-week lull in the game mere days after its relaunch, the puppetmaster appears committed to seeing the game to its conclusion.

Click Here for the Unfiction thread.
Click Here for our previous coverage of Odina Nova.

Come Spring, will Odina Nova put the RAWK in Ragnarok?

valkyriehero.jpgHojotoho! And other Wagnerian exclamations! Odina Nova, which gave participants a chance to ride shotgun with the Valkyries, metaphorically speaking, by combining codes, videos, blogs and other standard ARG media with a fresh take on Norse mythology, drifted off into silence last October and was presumed to have fallen prey to the high grassroots ARG mortality rate. An out-of-game Unforums message from the PM promised that it had not imploded, but was being put on hold due to unforeseen real-life circumstances.

It appears that the game will indeed resume this spring (an in-game reference suggests the restart date will be March 21 — an auspicious date which traditionally marks both the vernal equinox and the first day of the astrological year).

The game’s narrative claims that there are nine parallel worlds in which alternate versions of ourselves exist, and travel between them is possible. They appear to correspond with the Norse cosmology in which nine worlds hang upon Yggdrasil, the world tree. A character named Hermod is continuing the work of his father, whose own mentor had traveled to an alternate world called Vanaheim, which he learned had been a place of peace and beauty until otherworldly forces allied with a warrior named Woden drove it into chaos. Certain incidents in human history, the players have speculated, may have been caused by the intersection of alternate worlds with our own.

Odina Nova generated plenty of interest and speculation at Unfiction and Immersion Unlimited before its hiatus, so whether you’re one of the people that played it when it was running, or someone who is looking for an ARG to get involved in, check it out on March 21st.