Month: November 2006 (Page 3 of 3)

ARG Netcast, Episode 4

netcast.jpgEpisode 4 of the ARG Netcast contains more of the same tantalizing discussion that you’ve grown accustomed to over the past few weeks. Regular panel members Sean C. Stacey of unfiction, Brooke Thompson of Giant Mice and ARGNet’s Jonathan Waite are joined by special guest Steve Peters of 42 Entertainment. Subscribe to the ARG Netcast feed through FeedBurner or via iTunes.

Topics of Discussion

  • With our special guest joining us, we grill Steve Peters about his move to professional puppetmastery, and get his thoughts on the directions that we might see ARG move towards in the near future.
  • Elan Lee, another 42 Entertainment alum, gave a speech at the Montreal International Gaming Summit this past week (our own Carie Ward broke the story here), and our panel looks at some of the things he said.

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Check Your Joystick at the Door

migs.jpgOver 800 members of the worldwide gaming industry descended upon Eastern Canada today for the start of the Montréal International Game Summit 2006. Designed to become “The Annual Event” for Canadian and East coast game development specialists, the Summit is hosting “some 30 courses, seminars, conferences, and workshops over a two-day period” as well as numerous social activities since game designers have to play at some point in time.

On a special note for ARG enthusiasts, Elan Lee of 42 Entertainment is scheduled to give a talk on ARGs. Alternate Reality Games: Check Your Joystick at the Door promises to explore ARGs from their history to what they may become in the future. The talk will also tackle how to think about entertainment and storytelling in a whole new way. Plus, there just may be cookies.

In advance of his talk, Elan sat down with Phil Fish of the Montreal Gazette for a quick chat about what ARGs are. In the video, Elan talks about how ARGs turn the players into real world heroes rather than having them just pretend through their computer or gaming console. Off camera, Elan gave the interviewers some interesting tidbits which may be hinted at on their blog at http://community.canada.com/gamecity. You’ll want to check for that update later, as well as video from Elan’s talk.

ARGN would like to thank the Montreal Gazette, Sebastian Speier, and Phil Fish for graciously notifying us about the interview and allowing us to link it for our readers.

The Human Pet: An Interactive Fictional Horror Story

Ed. Note: Since this article was first published, some of the links to the game have changed. We have updated the links so that they are current to November 21, 2006.

humanpet.jpegThe scene opens with a man tied up and struggling. He’s lying in a white room with a mattress on the floor. A man in a white mask enters carrying a knife which he uses to free the bonds around the captive’s hands. As he leaves, he whispers something into the camera. All we know is he is here against his will

The captive, the Human Pet, has freed himself from his leg restraints and is pacing about the room screaming, asking if anyone can hear him. He finds the camera and, for the first time, we get a good look at his face. Suddenly the face turns into a mask and as he backs away, we see that he’s holding a baseball bat and the Human Pet is laying on the mattress in obvious pain. You will see everything.

This is how the interactive and fictional horror story began three weeks ago. There have been three videos since then, with a new one appearing on a regular weekly basis, allowing us to learn more about the man in the mask and his pet, which he’s named Sunny. The man in the mask has not only uploaded the videos, but has interacted with his audience, going as far as placing the life of his pet in the audience’s hands. There have been messages hidden in the film and in the YouTube tags attached to the short movies that have led the audience to Bible passages that provide more symbolic insight into this man and his motivations.

Since the success of Lonelygirl15, we’ve seen a number of stories told through episodic YouTube videos. While few are well told, intriguing or truly interactive, The Human Pet, directed by the fictional Sam Deercot (anagram of Codemaster) is one to check out. It is a very interesting (if not controversial) story and has provided the audience with some power over the story, albeit purely an illusion. Additionally, while the videos are short and filled with obvious and simple devices, they are quite effective and, considering the subject matter, beautiful. The allegorical shot of the Man, mask off and back to the camera, at the Seder table lit only by candles is a stunning picture ripe with visual delight. The latest video, The Stalker, makes effective use of a classic music cliche as the tension mounts and pulls you to the edge of your seat before letting you settle back down as it sinks in that Sunny is not the first.

Like all good art, The Human Pet invites discussion. The idea of the subject matter is horrid – a human, held captive with a number of other victims preceding him. Even more scary is the idea that this is really happening and that we are watching and participating as it unfolds. Is it possible that such a thing is real? How far should fiction go in blurring that line and, more philosophically, can we ever know what is real and what is fictional? It was brought to my own attention as I was writing this that while this may in fact be art, I have no actual evidence that it is fictional. To that, I reply: watch the movies and contact Sam Deercot yourself. The codes, the multiple interactions (both public and private) from Sam, and a number of shots in the film suggest that this is, just as it claims to be, an interactive, fictional horror story.

To watch the videos, visit The Human Pet on YouTube. And feel free to join in on The Human Pet discussion at Unfiction.

Update: The user account on YouTube has been suspended and the videos were removed as violating the Terms of Service.

The End is Ny: Ny Takma Explores Dead Languages and Possible Planetary Destruction

NyTakma.JPGEden, Shangri-La, Mu, Lemuria, Tir Na Nog, El Dorado, Lyonesse: lost lands have fascinated audiences as long as humans have been telling stories. So it’s probably not surprising that the most famous of them, Atlantis, has finally gotten its own ARG.

On September 30, Unfiction players received an email directing them to a website which warned that the end was near, and showed videos of what appear to be an exploding planet. Attempts to make sense of the site’s content led to a hunt for Hank Morgan, a man obsessed with the mysterious language of Atlantis and searching for answers in the Bermuda Triangle. Hank has a tragic history: his obsession cost him his relationship with his daughter Kendra, and drove his wife to suicide.

Through contact with Hank, his faithful friend (and ladies man) John, and a linguist named Bryan Aristos, players were introduced to what appears to be the game’s central puzzle: translating the Atlantean language.

Unfortunately, the reality doesn’t quite live up to the allure of the concept. Lanti is not a language, merely a word-level substitution cipher. Therefore it’s not a solvable puzzle: players are limited to guessing words from context and waiting for the PMs to drop more vocabulary in their laps. Nevertheless, the audience has been eagerly dissecting the cryptic texts, producing both a wiki lexicon and a translator. Perhaps the game will spawn some Lanti catchphrases that will spread around the community.

The romance of a lost language, hints that Bryan may not be trustworthy, and intriguing symbols and Atlantean references to Kendra and Hank have brought together a close-knit but welcoming community of players to unearth the answers.

Catch up with the story so far at Unfiction, visit the player wiki to get a look at the language, or pop into #nytakma on irc.chat-solutions.org to chat with players.

ARG Netcast, Episode 3

netcast.jpgIt’s already Episode 3 of the ARG Netcast series. Once again, this week offers the comedy stylings of unfiction’s Sean C. Stacey, the politically-charged folk songs of Giant Mice’s Brooke Thompson, and the gospel hip hop of M.C. Jonathan Waite of ARGNet. Subscribe to the ARGNet feed through FeedBurner or via iTunes.

Game News and Topics of Discussion

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