Category: News (Page 72 of 183)

SXSW Interactive awards for TDK ARG, We Tell Stories, Lost Zombies

2009-sxsw-web-awards Image courtesy of the SXSW Interactive Web Awards site.

It’s a big night for three campaigns tonight, as the teams behind The Dark Knight ARG, Lost Zombies and We Tell Stories have won major awards at the 12th annual SXSW Interactive Web Awards. The awards were handed out earlier tonight at the Hilton Austin Downtown, and according to The Underwire blog at Wired, the major hardware found its way into the hands of the wonderful people behind these highly successful campaigns.

One of the biggest wins of the night came for We Tell Stories. This project was a collaboration between Six to Start and Penguin Books and, as reported here in March of 2008, was a way for media-savvy designers to retell classic stories through the use of technology. We Tell Stories won in the Experimental category, but as a bonus, also walked away with the Best in Show Award. This is a monumental win for the company, formed at the beginning of 2008 by former members of Mind Candy.

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A novel idea: Dot Robot has its own secret website

doyouknowanysecrets

It was about a month ago when we received a game tip about the web site doyouknowanysecrets.com, which was found in the book Dot Robot by Jason Bradbury. In the context of the novel, which is geared towards a younger demographic, the web site is discovered by one of the protagonists. Arriving at the site, it appears (on the surface) to be a sounding wall for anonymous comments, and after poking around for a bit this afternoon, I can’t find anything for further investigation, but I may be missing something… obvious, having not read the book yet. Perhaps one of our intrepid readers can point us towards the more secret secrets in our comments?

The use of the Internet to expand the narrative of a book is nothing new, but it’s always encouraging to see it happening, especially with books for kids and teens. I’m a big fan of getting the young’uns more interested in reading, and tying the written word to the World Wide Web has worked for such properties as 39 Clues, Ice Shock and Skeleton Creek. Hopefully those that have been entertained by Dot Robot will enjoy the secrets discovered at the web site.

Stop TARP ARG protests to rock SXSW?

tarpargIt would seem that there is trouble brewing at the SXSW Interactive festival in Austin this week, and it’s a very persistent kind of trouble – protesters. On March 11th, Steve Peters posted the following on his Twitter account: Hmm, some group is protesting our SXSWi panel?? RT @StopTarpARG Alternate Realities are set to destroy our children. Visiting the Twitter account for StopTarpARG leads to their web site, stoptarparg.com. Once your eyes have adjusted to the multi-font experience at that site, the message sinks in: there’s a new ARG set to launch at SXSW, called TARP ARG 2009 for the kids, and according to StopTarpARG, it’s a government-sponsored attempt at brainwashing the minds of America’s children in the face of hard economic times.

Of course, the folks behind TARP ARG 2009 for the kids see it differently, claiming to be part of the economic bailout assistance program in the U.S. while promising to build a “direct interface with [their] targeted child audience.” Brian Cain’s name is all over this, and a simple Googling leads back to Campfire, the company behind many of the most popular ARGs of all time. Brian is going to be at SXSW Interactive on the same panel as Steve Peters, so we assume this is related to the hijacking of the panel Steve alluded to in the recent press release about his new company, No Mimes Media.

For those curious enough to sort through this madness, StopTarpARG has set up a phone number (866-397-7406) where Brian Cain’s apparent manifesto can be heard, while the TARP ARG folks have an email address where people can ask their questions. It would also seem that events are starting already, two days before the scheduled panel discussion, as our own Michael Andersen has outlined recently in the Unfiction forum discussion thread for Stop TARP ARG. In my opinion, this should be a fun way of showcasing alternate reality gaming, and I’m sad that I can’t attend the event myself. We’ll keep up with the Tweets and the shenanigans leading up to and following the panel discussion, so stay tuned.

Our down time, explained

network_cablesIf you’ve arrived at the site in the past few hours and had some trouble connecting, there’s a good reason. Our lovely (and I’m not being snarky, I do like them a lot) hosts at Dreamhost have been responding to my support emails about intermittent downtime today, and they have offered to move the site to a newer server!

This hopefully means fewer problems and improved uptime, and if there are any problems along the way, they’ll be helping out with that as well. So, if you find the site hard to get to in the next 72 hours, it’s a temporary effect of a more permanent solution.

No Mimes Media: New company, familiar faces

nomimesWhile the news hasn’t been all peaches and cream in the world, what with companies finding themselves in financial trouble and the what not, here’s a feel-good story for fans of alternate reality games: a new start-up called No Mimes Media has been officially launched, and there are some pretty heavy-duty names attached to the “full-media company.” We received a press release late last night, and here are the details:

No Mimes Media is a collaboration between “[f]ormer 42Entertainment creatives Behnam Karbassi, Maureen McHugh and Steve Peters,” which will be based out of Los Angeles and Austin. The company bills itself as one that “produces engaging cross-platform narrative entertainment, popularly known as Alternate Reality Games (ARGs), to support a wide-range of projects including feature films, television, games and original content.” You may know the trio of Karbassi, McHugh and Peters for their work on large-scale ARGs like Why So Serious and Year Zero while under contract with 42Entertainment. You may also know Steve Peters as the original owner of ARGNet (then ARGN). Needless to say, this is a very experienced, savvy group of creative designers, and it appears that they have hit the ground running, as they are already reaching out to project partners for opportunities.

Perhaps by design, this announcement comes days before a panel scheduled at SXSW Interactive, entitled You’re Living in Your Own Private Branded Entertainment Experience. The panel includes Peters, who hints in the press release that the panel may be hijacked, commenting, “We’ll be announcing something that’s sort of an ARG wrapped in enigma wrapped in an ARG; and it’s not without controversy, let me tell you!” More controversial than a nearly naked man with temporary tattoos? Sounds juicy! Hopefully, we will have someone on hand to take in the panel and relate their experiences here in the days to come.

Editor’s note: Article title revised after initial publication.

Deepwell: Tell It to Someone Who Cares

rubyesbequest

The Institute for the Future once again opens a window into tomorrow’s world, this time letting us peer into 2010 where in the town of Deepwell a woman’s mysterious will has the townsfolk in an uproar. On December 7, 2009, the citizens of Deepwell learned that a woman named Ruby Wood left a “substantial” sum of money to their town, but with one condition – that the townspeople learn to take better care of each other. Who is Ruby Wood? No one in the town seems to know. The town will learn more when the last will and testament of Ruby Wood is opened on March 9, 2010.

In order to get a little outside help and advice on caring, the citizens of Deepwell have launched a website called Ruby’s Bequest, along with a town blog, Deep Into Deepwell, where citizens can discuss the bequest and other town interests. Accusations of being “the town that doesn’t care right” and the tragic death of an elderly citizen have upset many of the townspeople and sparked a debate about caring.

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