Page 146 of 198

You’ve Got Mail – The Message Center Turns On

messagecenter.jpg
On July 20th, UnFiction member tallerbird logged into her Kingdom Of Loathing account, and found a message from someone called The Messenger:

http://www.freewebs.com/themessagecenter/

Please go there as soon as you can! I need your help!

At first she thought it was spam, but after a little exploring, it became clear that the mysterious message was actually a clever grassroots launch. (During popular ARG Last Call Poker, players started games of Tombstone Hold ‘Em in cemeteries in the online realms of World of Warcraft, but to the best of our knowledge, this marks the first time an ARG has launched using virtual spaces; it will be interesting to see if the Message Center sparks a trend.)

The Message Center turned out to be a portal into a twisted plot resembling the unholy offspring of Saw and Agatha Christie’s Ten Little Indians. The Messenger started his site because of an email he received describing some horrifying circumstances. Trapped in the “Room Of Doom” are eight people, each of whom corresponds to a label: the whore, the robot, the doctor, the father, the shy person, the liar, someone who is already dead, and the sender of the email. Through a series of site updates and instant messenger conversations with the characters, players were drawn into the room of doom, in which they and the characters must decide who lives and who dies to appease a sadistic killer who is lurking among them.

Catch up with the discussion on UnFiction here, or visit The Message Center to check for the latest dispatches from the Room Of Doom.

Editor’s Notes: And as quickly as it came, it went — the game wrapped up earlier this evening. For words from the Puppetmaster, check the chat log hosted at UnFiction. Also, we originally unintentionally reported that Tallerbird was a male, when in fact, she is a female — those errors have been fixed in the article.

Lost in the Experience

lostnumbers.jpgAs many of you ARGN readers know, and for those that don’t… surprise!, there’s an Alternate Reality Game running alongside the hit television show Lost. With the show airing in three different countries on three different schedules, players wondered if they’d be given any juicy story bits. Well, word has it that the juiciest of bits is about to be revealed – the secret of 4 8 15 16 23 42. That’s right, the numbers that have both haunted and puzzled fans throughout the shows run are about to be explained.

If you haven’t been following along with the game, this is the time to get involved. There are thousands of players playing all over the internet, but, of course, you can catch up with all of the happenings at unFiction and feel free to join us in chat at #lostexp and be sure to check out The Lost Experience blog which will give you the scoop on everything that’s happened so far.

Toronto wakes up to Alternate Reality Gaming

torGame_sm.gifComing in September, 2006, that ever-progressive Manhattan of the North, Toronto, Ontario, will be hosting a new alternate reality game “of urban exploration and intrigue,” according to TorGame, a non-profit organization based in the city. TorGame bills itself as “dedicated to the exploration of public space, and a unified identity for Torontonians” on its website. It is an all-volunteer operation that, with Waking City, is attempting its first alernate reality game production. Some ARGonauts may recognize the name Tony Walsh in the list of contributors, however, as he collaborated on both seasons of the ARG production “Regenesis” with Xenophile Media.

The game will be played in public spaces out and around the Toronto area, and will include in-game interactions with characters by telephone, email or instant messaging, and in person. In an interesting twist for veteran players, Waking City requires that players form into teams and register their teams before playing. Teams may have from four to seven members and must pay a fee to register which ranges from $100 to $125 (CA) per team. The registration fee is said to only cover expenses of producing the ARG.

TorGames should be commended by local ARGonauts who work during the week for scheduling their planned live events for the weekends. This reporter has been frustrated on many occasions by live events that were held on weeknights or during common working days, making wide participation difficult save for students, those with flexible schedules, or the unemployed.

More information about Waking City and registration sign-up can be found at the official TorGame site.

Related links:
TorGame
Official Blog
Xenophile Media
Tony Walsh’s Secret Lair

ABC Family Announces Upcoming ARG

Fallen.jpgHot in pursuit of the internet audience, ABC‘s sister network,
ABC Family, has announced their plans for an alternate reality game
based on their upcoming television show, Fallen. Announced today in a
press release found on SciFi Wire,
the game is set to launch following the 2-hour premire on July 23rd.
Spearheading the project is Matt Wolf, designer of games for other media features,
including The Bourne Identity.

The show is based on the young-adult series of books of the same name by Thomas Sniegoski.
The main character of the book series discovers on his 18th birthday that he belongs to a race
of fallen angels on Earth (The Fallen), and of the prophesy that he is the one who might bridge
the gap between The Fallen and Heaven. Beyond the story of the race and his adjustment to his discovery,
he and his family are pursued by a race of killer angels, out to destroy him. The Fallen ARG,
on the heels of the successful Lost Experience for ABC, is expected to be integrated into the telecast,
with clues to the game hidden within, allowing viewers the chance to engage with the show’s story.

Since the rumor of Ocular Effect‘s
link to Disney and ABC, it was hypothesized that it might be an ARG for The Fallen. With this new information,
the possibility remains, though the links might now be more fragile – for instance, the countdown clock on Ocular Effect
runs out on July 17th, almost a week before the expected July 23rd launch of the game tied to Fallen. Will that week be
a moment for the ARG audience to dabble in the Fallen universe, or is Ocular Effect something different entirely?

Studio Cypher Launches New Case

studiocyphers2.jpgStudio Cypher has announced the launch of their second “Multiplayer Novel,” entitled Perfect Friends Forever, set to begin this week. According to Studio Cypher, “[Perfect Friends Forever] is much improved on our first episode: it contains many more puzzles and major story updates will happen on Tuesdays and Fridays.” The plot will involve Madame Z, a psychic who uses spirits to run a matchmaking service, who is trying to find out which of her spirit helpers has turned against her. For a free preview, enter the pass code “argonaut” at the Perfect Friends Forever trailhead site.

Perplex City News

pc2.jpgGood news comes to Perplex City fans this week as Perplex City announces that their card packs are now available via several major online retailers. The card packs, as well as a starter pack which includes additional items such as a music CD and a binder, may now be purchased at Overstock.com, Buy.com, Walmart.com, and Toys “R” Us.

Mind Candy received recognition recently at the Origins International Game Expo, where they won the Vanguard Innovative Game Award. According to the Origins Expo website, Origins awards “Celebrate the best in board, role-playing, miniatures, play-by-mail, and trading card games; professional and amateur magazine publications, game-related fiction, and accessories and supplements.”

Last but not least, Perplex City is planning a live event in San Francisco on August 12, from 10:30 am until 5:00 pm. According to Mind Candy, this is their first major US event, and they hope to have several hundred people there. This event will “activate the link” between Perplex City and San Francisco. For more information or to register, visit the live event website at PerplexCity.com.

« Older posts Newer posts »