It’s been a while since we’ve heard anything about Odina Nova, but thanks to a tip we received last week, we can report that the game is still on, and there is a major event scheduled to happen today. This comes as good news to the players still hanging on, as activity over the last month has been sporadic at best.
Esteed at the Unfiction forums has found a new web site at which some of the game’s mysteries are revealed. According to the tip we received, this is the path towards the “final push” of the game, and that new players can catch up with the game’s story quickly with the information on this new site. There has been progress during the course of the day, so check in with the Unfiction thread for updates as well.
Click here (or here) for our previous coverage of Odina Nova.
When Dan Cook coined the phrase “it ain’t over until the fat lady sings”, he may have been discussing the 1978 NBA playoffs, but the expression has become rooted in the operatic tradition and Norse mythology. And like that final aria from a singing valkyrie, Odina Nova has returned to the ARG world.
Continuing as scheduled on March 21, the vernal equinox, Odina Nova has returned from the depths of Niflheim to continue following Hermod’s quest to prevent disaster in our world at the hands of the Eyes of Woden. A war in an alternate world known as “Vanaheim” threatens to spill over into our own realm of “Midgard,” and humanity’s only hope lies with the Tanais Apparatus and possibly Hermod’s new job at Heimdall Industries.
This game offers an intensive look at Norse mythology, with many puzzles and solutions relating to ancient runes and Norse figures from days of old as well as a plot heavy on Asgardian references. Although the pacing of the game is fitful at best with a recent two-week lull in the game mere days after its relaunch, the puppetmaster appears committed to seeing the game to its conclusion.
Click Here for the Unfiction thread.
Click Here for our previous coverage of Odina Nova.
It’s our tenth netcast, and as is the tradition, the roundtable discussion is both light-hearted and full of important game information. This week’s panel is made up of regular guests Jackie Kerr, Brooke Thompson, Sean C. Stacey and Jonathan Waite. Subscribe to the ARG Netcast feed through FeedBurner or via iTunes.
- The Vanishing Point game is over, and Sean was there in the flesh for the festivities. Get the skinny on the behind-the-scenes action!
- Township Heights comes to a sudden and unexpected end. Was this a cash-grab or is the game still going, with the apparent endgame being part of the game?
- Gumshoe is billing itself as an interactive radio play. It launches on Valentine’s Day, and we’ll be listening.
- Meigeist kicks it old-school with enough content, puzzles and interaction to satisfy a multitude of players.
- The Sector Seven/Transformers ARG viral campaign stalls. Fanboys and fangirls around the world really want this to be more than what it currently is.
- Odina Nova will relaunch in March after a short hiatus. Our very own Jessica Price has the details on ARGNet.
- The Heroes 360 experience launches for the hit NBC television series. Save the cheerleader, play the ARG?
- The Library of Babel site for the Perplex City game holds what could be the final clue for finding the Receda Cube, after an article/advertisement in the London Sunday Times. Find it soon, please.
- Monster Hunters goes live, a tie-in with the North American release of a South Korean movie called The Host. Did you get your Yeti in the mail?
Hojotoho! And other Wagnerian exclamations! Odina Nova, which gave participants a chance to ride shotgun with the Valkyries, metaphorically speaking, by combining codes, videos, blogs and other standard ARG media with a fresh take on Norse mythology, drifted off into silence last October and was presumed to have fallen prey to the high grassroots ARG mortality rate. An out-of-game Unforums message from the PM promised that it had not imploded, but was being put on hold due to unforeseen real-life circumstances.
It appears that the game will indeed resume this spring (an in-game reference suggests the restart date will be March 21 — an auspicious date which traditionally marks both the vernal equinox and the first day of the astrological year).
The game’s narrative claims that there are nine parallel worlds in which alternate versions of ourselves exist, and travel between them is possible. They appear to correspond with the Norse cosmology in which nine worlds hang upon Yggdrasil, the world tree. A character named Hermod is continuing the work of his father, whose own mentor had traveled to an alternate world called Vanaheim, which he learned had been a place of peace and beauty until otherworldly forces allied with a warrior named Woden drove it into chaos. Certain incidents in human history, the players have speculated, may have been caused by the intersection of alternate worlds with our own.
Odina Nova generated plenty of interest and speculation at Unfiction and Immersion Unlimited before its hiatus, so whether you’re one of the people that played it when it was running, or someone who is looking for an ARG to get involved in, check it out on March 21st.