Category: News (Page 109 of 183)

The Ultimate Search for Jason Bourne (and Prizes!)

bourne.jpgGoogle and Universal Studios have joined forces to bring us the latest and greatest movie-themed timewaster, The Ultimate Search for Bourne. The sweepstakes timewaster coincides with the release of the latest movie in the Bourne series, The Bourne Ultimatum. Players join the game as an agent hot on the trail of Jason Bourne and are promised great rewards if they find him. The prizes include a 2008 Volkswagen, $25,000 and a four destination vacation.

Even if you’ve never seen the previous Bourne movies or read the original novels, the puzzles and storyline are simple enough that anyone can play. It’s a fun little timewaster as long as you don’t mind overlooking a slightly over-the-top obvious advertisement or two. Clues have led players to a fictional dating website and Mastercard’s priceless.com website which doesn’t hide the fact that it is associated with the game.

Ludium II Follow-up: An Interview With Studio Cypher

ludium.jpgLast month I reported live from the Synthetic Worlds Initiative‘s Ludium II conference at Indiana University in Bloomington. The Ludium was designed by one of Indiana’s finest ARG companies, Studio Cypher.

At this point you’re probably wondering what a Ludium is exactly. Thomas Malaby, the spokesperson elected at the conference, explains it best on the Terra Nova blog, “The Ludia are conferences structured as games, and this one was modeled on a political convention, the first Synthetic Worlds Congress.” The goal of this Synthetic Worlds Congress was to develop a set of guidelines pertaining to virtual words that would be sent to all of the major 2008 presidential candidates along with members of Congress.

In the beginning, I wasn’t sure if Alternate Reality Games were at all similar to virtual worlds like World of Warcraft or Second Life. I was reporting on the event purely because it was a Studio Cypher project and I was looking for ARGish elements in the Ludium’s game design. By the end of the conference, I had become a full and willing participant in the Ludium fighting for what I thought fair and just much like the other attendees. I realized that many of the issues facing virtual world designers are the same or at least quite similar to the issues facing alternate reality game designers–issues like developer liability and freedom of expression.

Continue reading

UPDATE: Clowning Around Pays Off at Comic-Con

whysoserious_02.jpgWhen Stephen Sondheim wrote Send in the Clowns, chances are good that he didn’t expect anyone to take him at his word. However, for 140 lucky participants, Friday morning at Comic-Con included a chance to become one of the Joker’s gang. If you haven’t met the Joker, perhaps it’d be best if you brushed up on your vigilante hero folklore. As it turns out, the Caped Crusader wasn’t around to stop the mob from taking over the streets of San Diego, moving effortlessly from location to location, many being aided by associates with Internet access, in an audition to fill one of the coveted slots in the Joker’s army. As it turns out, however, the luckiest of the lucky became real unlucky, real quick. Okay, not really — but it makes for a good comic book ending.

Now that I’ve thoroughly confused those of you that haven’t been following along with the happenings at whysoserious.com, let’s backtrack a bit. First, there were a number of uncommon dollar bills making the rounds at the Con last night, leading to the discovery of a creepy looking web site and a countdown. Next came the end of the countdown earlier today (10 am PDT) and a clue for the throngs of people ready for something big to happen. Once the game was on, it was a race that required a coordinated effort between those on the ground and people on the ‘net (unless you carried a Wifi-enabled device with you along the way) that took players to eight different checkpoints over 100 minutes of game play.

Continue reading

UPDATE: Comic-Con and whysoserious.com

8003959646.jpg
A quick update, for those following along at home: The countdown on whysoserious.com has ended, and a large group of participants have begun to play along with what appears to be a treasure hunt/puzzle trail. Those active on the ground need to either have Internet access, or help from friends that are able to solve online clues. A toll-free number (1-800-395-9646) was given to players at the Con, which leads to the next step in the trail (audio can be heard here). You can watch progress and play along at the following web sites:

Trailhead (you need the code from the audio delivered through the 800 number)
Surveillance
Wannabes (not sure what this is for yet, although chances are it will be a leaderboard of some kind)

Stay tuned — there will be more to come, including a summary of the day’s events, later on ARGNet.

Subject 137 and The Experiments Of Doom

I’m dying. I was falling asleep last night, and I knew. All I had to do was just let go, you know? …And that would be it. I’d wake up a f*cking corpse, and you’d be in trouble. So why don’t you just let me go? Why don’t you just let me get out of here before everyone gets in trouble?

The plea is made with weary resignation by Subject 137, a man who appears to be in his twenties and who, the video’s poster tells us, has been the subject of mysterious medical testing.

It’s an eerie and surprisingly affecting response to the assertion, delivered from offscreen in an electronically disguised voice, that Subject 137 is special, but that he’d get lost “out there” in the real world. Is this the idealism of a fanatic scientist? Propaganda from an organization with sinister plans? Or is Subject 137 actually special? It’s impossible to tell from this first video, but Subject 137’s bleak response is delivered in a way that makes him seem grounded and easy to identify with.

The viewer allegiances established by the introductory video (Subject 137 sympathetic! Voice-disguised man scary!) are destabilized, however, by the notes attached to it by Maria Ail:

I beg viewers to be careful when watching this clip since it’s view out of context of everything that comes before it. Think of this clip as a test.

Continue reading

Why So Serious?

comics.jpg
Hey everyone! I have BREAKING NEWS here from Comic-Com!

Purchasing some overpriced “Stargate Atlantis Collector Edition” bottled water, I received a VERY unusual dollar bill in change.

George’s face has been obscured and replaced with a… can it be… somewhat JOKER-like face, and the caption below reads “WHYSOSERIOUS”.

This, of course, leads us to www.whysoserious.com – could the Joker be looking for recruits?

Join the puzzly goodness at http://forums.unfiction.com/forums/ or online IRC in #unfiction!

« Older posts Newer posts »