As reported earlier, The Institute for Human Continuity (or IHC), a promotion for the movie “2012”, went live in November of last year, and visitors to their website were offered the ability to enter a Global Survival Lottery for a spot in one of their “initiatives” to save at least a portion of humanity from the global cataclysm occurring December 21, 2012. Here is a brief run-down of game activity leading up to the event at ComicCon:
– December 21, 2009: lottery ticket holders were sent an email from Dr. Sorën Ulfert, PhD, the Communications Director for the IHC, announcing the launch of the full IHC website in a few weeks and an upcoming discussion with Dr. Ulfert in February. Questions for this discussion could be submitted through Dr. Ulfert’s Twitter or email. Also launched was a wiki page for The IHC.
– January 2009: The full IHC site launched and contained a lot more information – disaster scenarios, news and press info, and details regarding the IHC’s “initiatives” to help preserve mankind after the 12/21/2012 disaster. Also around this time, a new site was discovered – This Is The End, a rebuttal site to the IHC’s, written by a character named Charlie Frost (portrayed by actor Woody Harrelson). Charlie’s opinion is that NO ONE is going to survive The End, and that the IHC, while mostly harmless, are just fooling people. Along with amusing blog posts are very funny videos explaining the nature of the disaster and why no one will survive. Charlie also hosts a “radio show” from his Winnebego where he takes phone calls and answers questions.
You know when you get that feeling that you should have done something last week but you forget what it was? Today was one of those days for me, but luckily a little birdie reminded me about The Institute for Human Continuity, an ARG that launched (gasp!) in November 2008 in connection with the movie
Earlier this year, the Xi alternate reality game invaded the Playstation Home community-based service with cryptic clues scattered across the virtual playspace that Home provides. The game was billed as the first console-based ARG, and put nDreams (the company behind the game) into the spotlight. Recently, the company 
Well folks, here comes the day I know I’m going to look back on and think, “Wow, I wish I had written something much more insightful and interesting.” Starting September 1, 2009, I will no longer be the senior editor and owner of ARGNet. This is a decision I’ve reached after a great deal of thinking and soul-searching, and I know I’m walking away from a great group of people that work behind the scenes here. What I’ve come to realize is that with a new job starting in September and with two kids that are active in extracurricular activities, I don’t have the time necessary to put into this site anymore. So, rather than try to muddle through at a sub-par pace, I’ve asked Michael Andersen to take the reins, and thankfully, Michael has accepted the job.