Tag: steve peters (Page 2 of 2)

ARGFest 2007: 42 Entertainment Roundtable Discussion — The Big Picture

After a number of panels featuring discussion between independent puppetmasters and members of different design companies, 42 Entertainment‘s Jim Stewartson (Chief Technology Officer), Elan Lee (Co-Founder, Vice President of Experience Design), Sean Stewart (Co-Founder, Creative Director), Steve Peters (Game Designer) and Michael Borys (Visual Design Director) sat down for a roundtable discussion, moderated by Kristen Rutherford, about how their team works together.

Stewart began the roundtable with a discussion of a chemistry puzzle in the Beast that was intended to look “cool and spooky” but be relatively easy to solve, and 42’s subsequent efforts to reproduce that effect in their other games. One of these attempts was Flea++, the “programming” language used in I Love Bees. In a similar vein, players would “teach” the character of the Sleeping Princess to speak as she cobbled together words and phrases from their emails and replied to them. Stewart’s favorite draft reply was “I want a cupcake.” Lee told him they couldn’t use it because it was too ambiguous — it could be a call to action for the players. According to Stewart, one of Lee’s main roles within the company is removing ambiguity from what the players see (Stewart’s summary: the creative process at 42 consists mainly of Lee saying, “That’s really good but can we have another draft?”).

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Steve Peters Gets His Geek On with Geeks On

‘Tis the season to be podcast, fa la la la la, la la go Steve.
Strike the gong and turn on the mic fa la la la la, la la Peters.
GeeksOn Podcast Interviewee fa la la la la la STEVE PETERS.
Talks about some ARGs and Gaming, fa la la la la, la la la la!

Steve Peters of 42 Entertainment sat down with GeeksOn for an extensive podcast interview on his work in Alternate Reality Gaming.

Covered during the nearly hour-long (!) discussion:
· Steve’s experience with 42 Entertainment
· History and general information about ARGs
· I Love Bees
· Last Call Poker
· Art of the Heist
· Technology in ARG production
· The 4th wall
· The process of producing an ARG
· Ninjas
· The future of ARGs, including their potential uses and Second Life

GeeksOn produces wonderful, pithy podcasts and their panel discussions are witty and intelligent. They even speak in alien, sometimes. (Oh geek <3) These guys ask some excellent questions about the genre and the discussion is wildly entertaining. Click to Listen

ARG Netcast, Episode 4

netcast.jpgEpisode 4 of the ARG Netcast contains more of the same tantalizing discussion that you’ve grown accustomed to over the past few weeks. Regular panel members Sean C. Stacey of unfiction, Brooke Thompson of Giant Mice and ARGNet’s Jonathan Waite are joined by special guest Steve Peters of 42 Entertainment. Subscribe to the ARG Netcast feed through FeedBurner or via iTunes.

Topics of Discussion

  • With our special guest joining us, we grill Steve Peters about his move to professional puppetmastery, and get his thoughts on the directions that we might see ARG move towards in the near future.
  • Elan Lee, another 42 Entertainment alum, gave a speech at the Montreal International Gaming Summit this past week (our own Carie Ward broke the story here), and our panel looks at some of the things he said.

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ARGs in Now Playing Magazine

np3-cover.jpgRecently, our very own Steve Peters was part of an interview in Now Playing Magazine called “Meet the Puppetmasters”. Before you go off to your local convenience store in a mad panic, hoping to find the issue there on the magazine rack, check this out — Now Playing has decided to embed an ARG right in the magazine! Without saying too much, those of you who are lucky enough to get a copy of the magazine can look to the page where the article is found. From there, we’re told that there are a series of interactions that players can go through. Neat!

(There’s also a link on their website, and after trying 2267 ways 2 view the content, we had success. Maybe you can as well…)

Thanks to Now Playing Magazine for featuring ARGs in such an interesting article!

Book Release: “This Is Not A Game: A Guide to Alternate Reality Gaming”

tinag.jpgA new book is scheduled to hit the shelves that will really have a big impact on Alternate Reality Gaming. This Is Not A Game: A Guide to Alternate Reality Gaming by Dave Szulborski will be available in e-book and print-on-demand format in mid-January 2005 and in a traditional print version in February 2005. An MP3 book “on tape” will also be available. For a limited time, the first 2 chapters of this book are available to download for free!

Dave is the creator of several successful and critically acclaimed Alternate Reality Games including Chasing The Wish and Urban Hunt. From the book’s website:

Some of the founders and leading lights of the newest and hottest trend in entertainment announced today that they have joined forces to produce the first ever how-to book on the subject. Titled This is Not a Game, the new book promises to be a how-to resource for the casual game developer and media strategists alike who wish to explore the genre of Alternate Reality Gaming also called immersive gaming….

…While Alternate Reality Gaming has been around for several years, the recent phenomenal success of the online game “I Love Bees“, produced by Microsoft and Bungie to promote the release of the much anticipated video game Halo 2, has brought thousands of new participants into the genre and launched Immersive Gaming into the mainstream consciousness once and for all. ARG/immersive gaming has been featured in media venues such as CNN, Trendcentral, BBC, New York Times and countless other sources as of late.

This is Not a Game provides a concise and easy-to-understand explanation of the alternate reality game and why so many major marketing and entertainment companies are now turning to immersive gaming and marketing efforts to promote their biggest product releases. Tracing the roots of the genre back to the earliest days of online interactive fiction up through the most recent alternate reality games, This is Not a Game allows anyone, regardless of their level of knowledge and experience with the Internet or online gaming, to jump right in and become fully immersed in this exciting and engaging new form of entertainment.

The new book will also contain contributions from author and media theorist Joseph Matheny, ARGN founder Steve Peters, professional stage illusionist Ben Mack with website and cover design by cutting edge gaming artist Denny Unger of Worldworks Games.

Keep an eye on immersivegaming.com for future announcements and details as they become available.

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