When we last spoke with Jan Libby in episode 35 of the ARG Netcast, she gave us exclusive news about two projects: a television show that she successfully pitched to a production company, and a new game of her own that she planned to launch sometime this winter. Fans of her last two games, “Sammeeeees” and its sequel, “The Wrath of Johnson“, have been watching and waiting for the first sign of Jan’s latest work.
Curious about the effect of the Writer’s Guild of America strike on Jan’s television project, I emailed her to ask about the strike and how things were going. Her cheerful reply gave me some information that I’m thrilled to be able to pass along. The television show has been put on hold due to the strike. However, just before the strike, Jan also pitched her alternate reality idea to the same production company, and, “…they loved it,” Jan said. “And because the web is not yet under the rule of the WGA, I can still launch this project without crossing any picket lines.” With the backing of the production company, Jan also notes that the project and its story world can expand beyond the plans she originally laid out.
Describing her next alternate reality project as “more experimental” and set in a different world from Sammeeeees, Jan revealed that the story “deals with time, space, and memory.”
“It is very interactive but designed so that you don’t have to interact to enjoy the ride,” she says.
We can expect to see the launch sometime in early spring of 2008, so keep your eyes open for whatever surprises Jan has in store for us because spring is just around the corner!
Image courtesy of the LGPedia.
a little extremely late in reporting this story, I figured the word about a Sammeeeees sequel would spread through the ARG community like wildfire, given that the original game was looked upon with so much admiration. And hey, we did mention (on episode 26 of the ARG Netcast series) that there was an “apparent sequel” back in early June. Oh, and speaking of the netcasts, perhaps you tuned into episode 31, where we devoted much of the show to konamouse’s spirited discussion of the game? Huh? Did you do that? Did you?
Okay, all excuses aside, the game is still going on strong. The aforementioned (and totally awesome) konamouse has strung together one of the best Story So Far threads you’ll ever see at the Unfiction forums, and her website and email listing ain’t half bad either. The Sammeeeees puppetmasters were kind enough to fill in the backstory in one fell swoop with an early post at Happy Rogers’ Livejournal. It looks like there are still many, many opportunities to get involved in this intricate, interactive experience, so get your beer and burritos Under Nedd’s Bed and get involved!
Use our IRC Chat Applet to connect to other players in #sammeeeees, and be sure to keep us up to date on how The Wrath of Alan Johnson is going.
Recently, ARGNet learned that Jan Libby, solo PM of the popular indie game Sammeeeees, has joined the Lonelygirl15 team. She began by writing a recent Lonelygirl video, “Sing With Me,” and it sounds like we will be seeing a lot more of her work in the future.
“In addition to writing videos, Jan is also taking a leadership role in implementing more puzzles and interactivity into our show. We are thrilled to be working with her,” says Greg Goodfried, an executive producer for the series.
Jan herself adds, “I have found my eternal song with LG15! 😉 Seriously, Greg, Mesh, Miles, and Amanda make the collaboration process so much fun. I’m having a blast — although this ‘no curtain’ PM stuff will take some getting used to.”
We congratulate both parties on what we hope will be an exciting and productive relationship on both sides of the curtain, and look forward to seeing what’s in store for LG15! We would also like to congratulate the team on their recent Webby award — a well-deserved accolade for this engaging series.
Catch up on the Lonelygirl15 series at YouTube, or discuss the announcement at Unfiction.
The whimsical and popular indie ARG Sammeeeees concluded Tuesday with a hostage exchange, a mysterious ritual, and touching farewells.
The story centered around Mr. Alan Johnson, leader of a group called the Spoocheeeees who secretly ruled all world governments with power from a mystical disc, and a man who called himself Peeps, leader of the Sammeeeees who were trying to break the Spoocheeeees’ nefarious hold on power.
Players obtained the five pieces of the Spoocheeeees disk and its central serpent icon and Unfiction’s Konamouse performed the ritual to reverse the Spoocheeeees’ power. (See it on YouTube here.) Meanwhile, Peeps offered himself to Mr. Alan Johnson in exchange for the five Sammeeeees held prisoner. During a struggle with double-agent named Cathy who was attempting to rescue her son Dwin — one of the five hostages — Mr. Alan Johnson fell on his own knife, freeing both Peeps (who was, ironically, his estranged brother) and the hostages.
If half a dozen netcasts are as sweet as half a dozen donuts, then feast your ears on the sixth ARG Netcast. Sean C. Stacey, Brooke Thompson and Jonathan Waite are joined this week by Carie Ward, ARGNet staff writer and webmaster of wonderweasels.org. Subscribe to the ARG Netcast feed through FeedBurner or via iTunes.
- Ny Takma wrapped up this past week. The puppetmasters have spoken — find out what we think about the endgame.
- Sammeeeees players are hot on the trail of the 4th and 5th Spoocheeeee disc pieces, and konamouse offers a Top Ten list. Does this ARG have the personal touch mastered?
- OpAphid becomes the “Official LonelyGirl15 Alternate Reality Game, according to the official LG15 forums. Is this ARG 2.0?
- Deus City rolls on. There’s a basic plot time line and cast of characters at the Unfiction forums.
- tCotSA (The Committee of the Sedulous Amalgamation) shows signs of life with new snail mailings to various players. ARG or puzzle trail?
- Lawn Games For Life is a new ARG. Brooke and Carie have the skinny on this emerging campaign, including info about the PM herself.
- NeoVenus Construction may or may not be an ARG related to Capcom’s Lost Planet. Slick web sites, more information to follow this week.
Every so often, we at ARGNet are fortunate enough to get a reader submission for an article. Today, we’re happy to be able to share konamouse’s Top Ten Reasons She Loves Sammeeeees:
10. Characters are well played both on video and via their emails. Psyche!
9. Play the game, get a T-shirt.
8. Thursday night trivia game always leads to a video.
7. Ima Spoocheeeee sends smoocheeeees to distract Mr Alan Johnson.
6. Puzzles that don’t make you feel dumb.
5. Great soundtrack.
4. Online séance and a singing nun in the shower.
3. You can’t help but smile when you say “Spoocheeeee”, “Sammeeeees” and “hoopsssssthoo”.
2. Higg’s is so sexy when he’s all fired up.
1. We have our own cool slogan: SAVE THE FIVE, SAVE THE WORLD
Often we chat in #sammeeeees about why we are enjoying this ARG. This is an ARG with a great story; great characters; and puzzles that are not overly complicated. Maybe its the responsiveness of the PMs in addressing our concerns. When we got upset at the idea of players having to choose sides, the PMs made sure we knew that we should stay on one side and that there would be an in-game method to avoid the evil Mr. Alan Johnson from getting inappropriate information. When we voiced our concerns about having to pick someone to hold the Spoocheeeee disc pieces they had a character provide us with an idea on how to do it in a fair manner. And when a potential gamejacker showed up, the PMs used the most appropriate character to deliver a message that kept us from falling for it.